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Twilight Crusade

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Twilight DroverEnlarge

Twilight Drover

{2}{W}

Creature — Spirit

Ravnica: City of Guilds

Read rules for Twilight Drover
Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature. {2}{W}, Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with flying.

1/1

Full card details & printings ›

Date Posted: Fri Apr/26/13 at 10:34 am

terakhan
Posts: 636
Joined: 24-Mar-13

Ran this in my Selesnya deck for a while to great effect. Get a +1/+1 counter on the drover in any way you can, then activate its ability.

When the two tokens hit the field, they each trigger the crusade, making each of them 3/3 creatures, as well as putting two counters back on the drover, netting a counter on it and two decent flying tokens.

Lather, rinse, repeat, as necessary.
Date Posted: Fri Apr/26/13 at 4:35pm

pollofuego
Posts: 5
Joined: 26-Apr-13

I believe from a reading of crusade you would only get counters on creatures that are already out not ones entering the battlefield otherwise crusade would be very over powered
Date Posted: Fri Apr/26/13 at 5:01pm

Academic
Posts: 1305
Joined: 29-Mar-12

Crusade is actually that powerful. :D

Seriously, it's an ETB effect. It's somewhat balanced out by it's mana cost, but yeah, it's a sick card in general.
Date Posted: Sat Apr/27/13 at 2:25am

Draco_lich
Posts: 1073
Joined: 07-May-10

use
Heartstone
or
Training Grounds

with Ashnod's Altar/Phyrexian Altar

makes this infinite

[Edited by Draco_lich on 27/Apr/13 at 2:40AM]




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