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Combo Name: W/R/U every permananent you control becomes a beat-stick (abusive... lol)
Submitted By: Draco_lich
Card Name
Type
Cost
P/T
Editions (ordered by release)
Opalescence
Enchantment
2WW
Sunhome, Fortress of the Legion
Land
Enchanted Evening
Enchantment
3(W/U)(W/U)
Rite of Replication
Sorcery
2UU
Infinite Reflection
Enchantment - Aura
5U
Estimated Combo Cost: $4.83
Date Posted:
Wed Apr/24/13 at 7:07 pm
Draco_lich
Posts: 1073
Joined: 07-May-10
Sunhome, Fortress of the Legion is supposed to be Legion\'s Initiative from Dragons Maze :P
step 1
simply have all in play and the auras on the
Legion\\\'s Initiative
step 2
let it work
works well with stuff like
Assemble the Legion
Date Posted:
Wed Apr/24/13 at 8:32pm
terakhan
Posts: 636
Joined: 24-Mar-13
Misread what you were trying to do at first. I see Legion's Initiative, I think of its activated ability, not its crusade-like effect. A lot of work to make creatures big.
[Edited by terakhan on 24/Apr/13 at 8:38PM]
Date Posted:
Wed Apr/24/13 at 10:13pm
Boyachi
Posts: 1553
Joined: 02-Nov-11
You MUST play Enchanted Evening last. Otherwise you will lose all of your lands as soon as Opalescence and Enchanted Evening mix BEFORE Infinite Reflection is on the battlefield.
Assemble the Legion will be useless as it will just be another Legion's Initiative. Rite of Replication is just as useless, for reasons fleshed out below.
Lastly, IF you successfully pull this combo off. All your lands WILL be Legion's initiatives. This will hopefully not matter too much since Opal+Evening typically wipes out all of your opponents' lands, but know you are going to have a heck of a time casting anything else for the rest of the game unless someone uses alternative-casting-costs.
[Edited by Boyachi on 24/Apr/13 at 10:36PM]
Date Posted:
Thu Apr/25/13 at 7:10pm
Academic
Posts: 1305
Joined: 29-Mar-12
.....This can get there, but that's a goddraw pile of cards that you'd have to play just-so.
This makes a fun brain teaser, for example, but I'd never even consider it in a deck.
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