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Wurm Engine

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Verdant SuccessionEnlarge

Verdant Succession

{4}{G}

Enchantment

Odyssey

Read rules for Verdant Succession
Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.

Full card details & printings ›

ProgenitusEnlarge

Progenitus

{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}

Legendary Creature — Hydra Avatar

Conflux

Read rules for Progenitus
Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.

10/10

Full card details & printings ›

Date Posted: Fri Apr/12/13 at 11:54 am

terakhan
Posts: 636
Joined: 24-Mar-13

Progenitus is a placeholder for Worldspine Wurm. 

 

The Phyrexian Altar is a placeholder for any mana-less, repeatable creature sacrificing card.

Get that card and the Verdant Succession onto the field, then the wurm.

Sacrifice the wurm to get whatever your sacrifice outlet will let you do, followed by making three 5/5 wurm tokens, followed finally by searching your library for a copy of the Worldspine Wurm (it could be the only once since it reshuffles itself on death) and put it onto the field.

Repeat as necessary.


[Edited by terakhan on 12/Apr/13 at 10:03PM]
Date Posted: Fri Apr/12/13 at 11:59am

Academic
Posts: 1305
Joined: 29-Mar-12

*cough cough*



*cough cough*
Date Posted: Fri Apr/12/13 at 9:59pm

terakhan
Posts: 636
Joined: 24-Mar-13

With the Worldspine Wurm, you can repeat the combo indefinitely because of its reshuffle ability. With that, you'd get to do the trick 4 times at most, without adding more cards. When you are done looping the wurm, it and all its tokens also have trample and larger bodies to attack with.
Date Posted: Fri Apr/12/13 at 10:14pm

Academic
Posts: 1305
Joined: 29-Mar-12

Fun idea.

Mine's more likely to go off, though. :D

-edit- This combo also has the weakness of the Omniscience combos - specifically, if you can't win the game by the time that you've gotten big and ugly out, then you really need to stop playing magic.

This iteration isn't awful at all - but that's mostly because it's G, and G gives you a lot of options to get this guy out into the battlefield. Still, if you're playing G, then you have much faster, much more functional ways of winning the game.

Again - I like the combo - but it has some big weaknesses on the practicality side. -/edit-


[Edited by Academic on 12/Apr/13 at 11:10PM]




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