Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  





Teysa, Envoy of Ghosts

Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.

IndestructibilityEnlarge

Indestructibility

{3}{W}

Enchantment — Aura

Magic 2010

Read rules for Indestructibility
Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Full card details & printings ›

Date Posted: Wed Apr/10/13 at 2:24 am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Plains is


Enchant the Witches with both Auras and poke yourself.
Th eFellowship is to protect your Tokens form poke damage of the Witches.

-edit: shit, doesn't work if the text on the Picture is correct, at http://www.mtgsalvation.com/dragons-maze-spoiler.html has the word "combat" missing.





Legendary Creature - Human Advisor


Vigilance, protection from creatures
Whenever a creature deals damage to you, destroy that creature. Put a 1/1 black and white spirit token with flying onto the battlefield.

Illus. Krla Ortiz
4/4

edit2: Maybe combination with this makes sense:



[Edited by knarf_the_dwarf on 10/Apr/13 at 4:59AM]
Date Posted: Wed Apr/10/13 at 8:39am

Academic
Posts: 1305
Joined: 29-Mar-12

:D

Next time, you should really rely on my spoilers.

After all, it was the absolute first out there - and it's absolutely correct, from inception.




©2006-2026 MTGCombos.com

As an Amazon Associate I earn from qualifying purchases.