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You can\'t touch this, fixed.

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PlaxmantaEnlarge

Plaxmanta

{1}{U}

Creature — Beast

Dissension

Read rules for Plaxmanta
Flash When this creature enters, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) When this creature enters, sacrifice it unless {G} was spent to cast it.

2/2

Full card details & printings ›

Splinter TwinEnlarge

Splinter Twin

{2}{R}{R}

Enchantment — Aura

Rise of the Eldrazi

Read rules for Splinter Twin
Enchant creature Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."

Full card details & printings ›

Date Posted: Fri May/11/12 at 2:16 pm

Academic
Posts: 1305
Joined: 29-Mar-12

Whatever
creature Splinter Twin is attached to will effectively be able to use
it's 'enters battlefield' each turn, both your on your own, and on that
of your opponent.

For example, attached to a Plaxmanta, your
opponent won't be able to cast spells targeting your creatures for the
rest of the game (or until the combo is dealt with). Craterhoof Behemoth
would grant you +X/+X equal to your total creatures each turn, and
trample (plus hey, a free Behemoth). Attach to the Painter's Servant,
and you can paint all cards whatever color you need for the rest of the
game. 








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