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Combo Name: God Hand Counter (version 2) Submitted By: Ephemerance
Card Name
Type
Cost
P/T
Editions (ordered by release)

Leyline of the Void
Enchantment 2BB Guildpact, Rare Magic 2011, Rare

Angel's Grace
Instant W Time Spiral, Rare

Gemstone Caverns
Legendary Land Time Spiral, Rare

Word of Command
Instant BB Alpha, Rare Beta, Rare Unlimited, Rare

Swamp
Land Beta, Common Revised, Common 4th Edition, Common Mirage, Common 5th Edition, Common Tempest, Common Urza's Saga, Common 6th Edition, Common Mercadian Masques, Common Mercadian Masques, Common Mercadian Masques, Common Mercadian Masques, Common Invasion, Common 7th Edition, Common Onslaught, Common Ravnica: City of Guilds, Common Ravnica: City of Guilds, Common Ravnica: City of Guilds, Common Ravnica: City of Guilds, Common Time Spiral, Common Time Spiral, Common Time Spiral, Common Time Spiral, Common Lorwyn, Common Lorwyn, Common Lorwyn, Common Lorwyn, Common Shadowmoor, Common Shadowmoor, Common Shadowmoor, Common Shadowmoor, Common Shards of Alara, Common Shards of Alara, Common Shards of Alara, Common Shards of Alara, Common Shards of Alara, Common Shards of Alara, Common Shards of Alara, Common Magic 2010, Common Magic 2010, Common Zendikar, Common Commander, Common Magic 2012, Common Planechase 2012 Edition, Common Magic 2013, Common Return to Ravnica, Common Magic 2014, Common Theros, Common Commander 2013, Common
Estimated Combo Cost: $86.84
Date Posted: Wed Sep/15/10 at 5:30 am

Ephemerance
Posts: 913
Joined: 18-Jun-09

+ 1 card = Leyline of Sanctity



I guess I'll call this one the Titan, slayer of God-hands (or some God-hands anyway).

With my God-hand dragon combo I recently posted, this might be the weakness.

1, Have the Leylines and gemstone cavern out at the beginning of the game (this can't be countered) - Evening Stars won\'t work and direct x damage spells won\'t work: this leaves us with combat damage as the only choice,

2. Wait until the God-hand is in motion and then play out angel\'s grace (split second; can\'t be countered). You will be saved for the turn unless your opponent has something to make you lose all your life.

3. Play Word of Command on your turn to use a Pact of Negation from their hand. End your turn and they lose the game due to it\'s delayed trigger.



------ Something I just noticed is that supposing the opponent brings out Nicol Bolas with my God-Hand, you won't be able to play Word of Command because you will have to discard your hand. :/

I'm stumped. This technically delays the God-hand kill for one turn (so I figure it's still worth mentioning), but beyond that, there's no recovery. It's delayed to a 2 turn win, tops.
Date Posted: Wed Sep/15/10 at 8:52pm

shakii23
Posts: 5710
Joined: 08-Sep-09

That makes 3 weaknesses for your Dragonstorm combo...
Date Posted: Thu Sep/16/10 at 4:00am

Ephemerance
Posts: 913
Joined: 18-Jun-09

How? I've found no weakness for the dragon God-hand? This one isn't even a weakness.
Date Posted: Thu Sep/16/10 at 4:03am

shakii23
Posts: 5710
Joined: 08-Sep-09

I posted one of the counters for that specific combo on the same thread...
You know the leyline of anticipation + 5 black lotuses + Hindering touch...

[Edited by shakii23 on 16/Sep/10 at 4:04AM]
Date Posted: Sun Jun/11/17 at 12:56am

ChampionSaturn
Posts: 7
Joined: 10-Jun-17

Why would you assume they have a pact in their hand?
Date Posted: Mon Jun/26/17 at 9:43pm

Delafan
Posts: 3
Joined: 26-Jun-17

Sounds like this post was a response or referenced another which might have the pact



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