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Title: Create a card number x.

Date Posted: Sat Oct/27/12 at 1:03am

shmogi
Posts: 220
Joined: 14-Dec-11

original rules.


Valkrya, hall of the gods.

(˚–˚)
Date Posted: Sat Oct/27/12 at 1:26am

theotherguy
Posts: 346
Joined: 04-Feb-11

It lives!

Valkyra, Hall of the Gods

Legendary Land

Tap: Add 2 to your mana pool.

5, tap: Put a +1/+1 counter on each legendary creature on the battlefield.

Next card: Nostrephat, Healer of Soul (3 color)
Date Posted: Sat Oct/27/12 at 1:44am

Kethiju
Posts: 225
Joined: 24-Jul-12

Nostrephat, Healer of Soul   1WGU

Legendary Creature - Human Wizard

When Nostrephat, Healer of Soul enters the battlefield, prevent all damage that would dealt to all creatures you control.

T: Prevent upto 3 damage to a creature you control.

Next card: T'kala Warrior (let's try for one of each color.)
Date Posted: Sat Oct/27/12 at 9:29am

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

T'kala Warrior (2)RR
Creature - Kavu Warrior 3/3

T'kala Warrior enters the battlefield tapped.
1R,T: T'kala Warrior deals damage to all non-flying creature you don't control equal to its toughness.





Next card : T'kala Illusion (non red)
Date Posted: Sat Oct/27/12 at 5:50pm

shmogi
Posts: 220
Joined: 14-Dec-11

T'kala Illusion UUU3
creature-illusion
0/0
As this enters the battlefield, search your library for a kavu and put it onto the battlefield. this card becomes a copy of that card, but remains an illusion in addition to its other types.
Date Posted: Sat Oct/27/12 at 9:07pm

Kethiju
Posts: 225
Joined: 24-Jul-12

The Blood God  5BBB

Legendary Creature - Vampire Lord

Flying, Deathtouch, Life link

Bloodthirst 3

Whenever a creature is put into the graveyard from the battlefield, put a +2/+2 counter on The Blood God and a +1/+1 counter on all vampires you control.

5/5

Next Card: Serra, Goddess of Light

 
Date Posted: Sun Oct/28/12 at 1:54am

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Serra, Goddess of Light (5)GGW
Legendary Creature - Angel Avatar 8/8

Flying, Vigilance, Lifelink

Radiance: All creatures you control gains +3/+3, lifelink and trample if it shares a color with Serra, Goddess of Light.


next card: Gideon, The true king
Date Posted: Sun Oct/28/12 at 2:35am

Kethiju
Posts: 225
Joined: 24-Jul-12

For the record, Radiance is already a mechanic from Ravnica: City of Guilds.

Radiance: target creature and all creatures that share a color with it are effected. Prime example Brightflame.
Date Posted: Sun Oct/28/12 at 8:03am

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

yeah i know radiance already exist, thats the point ..... bringing an old ability back !!
Date Posted: Sun Oct/28/12 at 8:13am

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Gideon, True King (1)WW
Planeswalker - Gideon LC: 2

+2 : Tap target creature you dont control. It remains tap if Gideon, True king have 4 or more loyalty counter on it.

-2 : Until end of turn, creatures you control gain vigilance and first strike.

-7 : Gideon, True King deals X damages to each creatures you dont control where X represent the number of creature you control


Next card : Nichol Bolas, Legend Human Wizard (before he become a elder dragon)

[Edited by XxMeizterxX on 28/Oct/12 at 8:15AM]
Date Posted: Sun Oct/28/12 at 5:06pm

DyingJester
Posts: 1771
Joined: 16-Dec-08

Time for Dnd mode to trigger...elder dragons are just ordinary dragons that survived and studied great magics...not that a polymorph spell isn't out of the question...it's just highly unlikely due to the nature of polymorph spells...Normally an elder dragon will take a humanoid form, but a humanoid will rarely take the form of an elder dragon...Again this is assuming stereotypical DND logic...so yeah...just saying... :3


Nicol Bolas, Dark Magus 2(B)(U)

Legendary creature- human wizard mythic

Flying, Hexproof

Pay 2 life: Draw 2 cards.

"I trade life for power, quite lucrative indeed."

[1/3]


Next Card: Bloody Ceasefire
Date Posted: Sun Oct/28/12 at 8:12pm

Academic
Posts: 1305
Joined: 29-Mar-12

Bloody Ceasefire - (R/G)(R/G)
Enchantment
During any upkeep, any player may sacrifice the creature they control with the highest converted mana cost. If they do, creatures cannot attack this turn.
The peasants didn't really want a revolution - they wanted a dead king.

Next Card: The Power of Knowledge
Date Posted: Mon Oct/29/12 at 12:18am

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

The Power of Knowledge UUUU
Enchantment - Curse

Enchant player

When The Power of Knowledge enters the battlefield, enchanted player put 1 card from his/her library into his/her graveyard and discard a card.

Whenever a card would be put into enchanted player graveyard from anywhere, it's opponents may draw 4 cards. If they do, they must put 3 cards from their hand on the top of their library in any order.

Next card : Withengear's Nail

[Edited by XxMeizterxX on 29/Oct/12 at 12:19AM]
Date Posted: Mon Oct/29/12 at 11:04am

Academic
Posts: 1305
Joined: 29-Mar-12

:/
Date Posted: Mon Oct/29/12 at 11:22am

theotherguy
Posts: 346
Joined: 04-Feb-11

Withengar's Nail

3BBB

Sorcery

Destroy two target creatures. Those creatures cannot be regenerated.

The blade is broken, but Withengar's claws are sharper than any metal.

Next card: Temple of Glass
Date Posted: Mon Oct/29/12 at 11:52pm

shmogi
Posts: 220
Joined: 14-Dec-11

Temple of glass
Land
T: add 1 to your mana pool
3: add 2 mana in any combination of colors to your mana pool.

Next card: Seize the Day(Carpe Diem)
Date Posted: Mon Oct/29/12 at 11:57pm

shmogi
Posts: 220
Joined: 14-Dec-11

Am I allowed to post on my own card? never mind that, this is to epic to pass up.
Seize the day
WUBRG3
Sorcery
untap all creatures you control. they gain haste. then, there is an additional combat phase. take an extra turn after this one. you gain an additional combat phase during your next turn. at the end of the extra turn, you lose. spells or abilities may not prevent this game loss.

Next card:T'kala Totem (I want this to be a 3 piece cycle. t'kalas involve kavus.)

[Edited by TehGrandShlig on 29/Oct/12 at 11:59PM]
Date Posted: Tue Oct/30/12 at 1:41pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

T'kala Totem (6)
Tribal Artifact - Kavu

At the beggining of your upkeep,
If you control a card named T'kala Temple, put into the battlefield a red creature token named T'kala disciple 3/2.
If you control a card named T'kala Warrior, put into the battlefield a red creature named T'kala 4/1 with haste.
If you control a card named T'Kala Illusion, put into the battlefield a red creature named T'Kala 2/3 with flying.

At the beggining of your end step, if you control T'kala Totem, T'Kala Temple, T'Kala Warrior and T'Kala Illusion, All kavus gains "intimidate"


Next card : T'Kala Temple (to finish this cycle)
Date Posted: Tue Oct/30/12 at 3:35pm

Kefka
Posts: 535
Joined: 30-Oct-12

T'Kala Temple

Legendary Land

T: Add 1 to your mana pool.

1T: Add 3 mana of any combination of mana to your mana pool. Activate this ability only if you control T'Kala Warrior, T'Kala Totem and T'Kala Temple.

All kavu creatures you control get +2/+0 and first strike.

Next card: Magitec Research Facility (hehehehehe)
Date Posted: Tue Oct/30/12 at 5:07pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Magitec Research Facility (5)
Legendary Artefact

T:Add 3 mana of any one color
Lands you control have: "Saccrifice this land to add twice the mana that land could produce. Use this mana only to cast instant or sorcery."


Next card : Vampirelord Balzak Legrand (legend)
Date Posted: Tue Oct/30/12 at 6:06pm

shmogi
Posts: 220
Joined: 14-Dec-11

Vampirelord balzak legrand
Legendary creature-Vampire Wizard
BB4
2/7
flying
T, pay 5 life: put 2 2/2 black vampire tokens flying onto the battlefield.

Next card: Jamaga, T'kala Overlord
Date Posted: Tue Oct/30/12 at 7:03pm

Academic
Posts: 1305
Joined: 29-Mar-12

Jamaga, T'Kala Overlord - WRGBU

Legendary creature - Human Wizard 
Jamaga, T'Kala Overlord counts as a Kavu in addition to her other types.
All Kavu gain the abilities of all other Kavu in play. 
She's certain that the species is on the brink of evolution. However, so is she.

Next card: something that doesn't require a cycle. /:D 


[Edited by Academic on 30/Oct/12 at 7:05PM]
Date Posted: Tue Oct/30/12 at 7:10pm

Kefka
Posts: 535
Joined: 30-Oct-12

Wide Spread Pandemic  5BB

Enchantment

At the beginning of each opponant's upkeep, if a creature was cast from anywhere, put a -1/-1 counter on each creature that player controls then Proliferate.

If a creature was not cast during your opponants' turns, You gain life equal to the total number of -1/-1 counters on all creatures.

1BBB: Put a -1/-1 counter on target creature then Proliferate.

Next card: Wide Spread Hysteria (must cost 7 total mana and have a 4 mana activated ability.)
Date Posted: Tue Oct/30/12 at 7:48pm

Academic
Posts: 1305
Joined: 29-Mar-12

*sigh*

Wide Spread Hysteria - 5BB
Enchantment
If Wide Spread Hysteria leaves play, all players lose the game (ignore any rules which would normally cause a draw.)
3(P/B): Gain control of Wide Spread Hysteria unless any player pays 3(P/B).
3(P/B): Until the end of the turn, you can't lose the game.

Next card: A colourless gold card. :D

Date Posted: Tue Oct/30/12 at 7:53pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Wide Spread Hysteria (5)UU

Legendary Enchantment

Whenever you cast a spell you may put a Spread Counter on Wide Spread Hysteria. Then return up to X creature to their owners hand where X is the number spread counter.

(2)UU: Put a Spread counter on Wide Spread Hysteria.




Next card: Chaotic Chestplate of Arghul
Date Posted: Tue Oct/30/12 at 7:55pm

Academic
Posts: 1305
Joined: 29-Mar-12

Nun-un. Next one's a gold card. A colourless one. If they want to do your thing too, that's fine, but gold card, colourless. :D
Date Posted: Tue Oct/30/12 at 8:05pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

haha, okay, you were faster than me so .... ill do your gold thing :P


Gold Tiara (2)
Artifact - Equipement

Equiped creature have hexproof
(W/U/R/G/B) Flicker target creature, then attach Gold Tiara to that creature. (To flicker a creature, exile it then return it to the battlefiel under your control)

equip : 4


Next card : (Read my last post)
Date Posted: Tue Oct/30/12 at 8:17pm

Academic
Posts: 1305
Joined: 29-Mar-12

^^ Very clever. I like it. And fair is fair.
Date Posted: Tue Oct/30/12 at 8:26pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Smoke Elemental (2)BBB
Creature - Elemental 0/8
Defender,Flying
Smoke Elemental can block two additionnal creatures.
Whenever Smoke Elemental block a creature, that creature dont untap at their next untap step.


Next Card: Slave Market
Date Posted: Tue Oct/30/12 at 11:28pm

theotherguy
Posts: 346
Joined: 04-Feb-11

Slave Market

5

Artifact

2, tap, sacrifice a creature: You gain 2 life.

B, tap: Put a 1/1 black Minion token onto the battlefield under your control.

Next card: something that enchants planeswalkers
Date Posted: Tue Oct/30/12 at 11:46pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Flamewhip (1)RR
Trinket - Chandra

Flamewhip can only be played on a Chandra type Planeswalker you control.

Everytime Chandra would deal damage to a creature or player, double that damage instead.



Next card: Dragon Lair (For each color)

[Edited by XxMeizterxX on 30/Oct/12 at 11:48PM]
Date Posted: Tue Oct/30/12 at 11:50pm

Kefka
Posts: 535
Joined: 30-Oct-12

Mindlessly Oblivious 2UB

Enchantment - Aura

Enchant Planeswalker

Whenever enchanted planeswalker uses an ability, its control loses life equal to the loyalty change of the ability used. That player also discards cards equal to the loyalty change.

"So there was Jace, just throwing his hands about, knocking all kinds of things over. Niv-Mizzet held his tongue only from fear of the explosion that would rock his brain."

Next card: A devistatingly crippling curse.
Date Posted: Wed Oct/31/12 at 1:18pm

shmogi
Posts: 220
Joined: 14-Dec-11

A devastatingly crippling curse BBB2

enchantment-aura curse
enchant player
at the beginning of enchanted player's upkeep, that player discards 2 cards.
creatures enchanted player controls get -0/-1
at the beginning of enchanted player's end step, draws 1 card





next card: Lesser Jukoo
Date Posted: Wed Oct/31/12 at 4:20pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Lesser Jukoo (3)W
Creature - Shapeshifter 0/2

Lesser Jukoo is every creature type.
Tap,Tap two other creature that shares a creature type: Exile target creature you control. Return that creature into battlefield under your control.


Next Card: Endless Curse of Betrayal
Date Posted: Wed Oct/31/12 at 5:42pm

shmogi
Posts: 220
Joined: 14-Dec-11

ENDLESS CURSE OF BETRAYAL BBBUUU3
Enchantment- Aura curse
Epic
at the beginning of enchanted player's upkeep, you gain control of target creature that player controls. during that player's end step, enchanted player loses 2 life.


Next Card: Greater Jukoo

[Edited by TehGrandShlig on 31/Oct/12 at 5:43PM]
Date Posted: Fri Nov/02/12 at 8:30pm

Kefka
Posts: 535
Joined: 30-Oct-12

Greater Jukoo  3GU

Creature - Shapeshifter

T: Tap upto 3 other creature and gain control of them at the end of their controler's Untap phase. At the end of that turn, exile those creatures.

3/3

Next card: Mephisto, Lord of Hatred
Date Posted: Fri Nov/02/12 at 11:17pm

shmogi
Posts: 220
Joined: 14-Dec-11

Mephisto, Lord of Hatred BBR5
Legendary Creature-Vampire Devil
At the beginning of your upkeep, exile the top 5 cards of your library, then draw 2 cards.
flying, haste, first strike
when you draw a card, you lose 1 life.
Infernal Contract 5 (at the beginning of your end step, you may pay 5, if you do, target player loses 5 life and gains control of this card)


"I never said it would be easy, bargaining with him."
6/7

Next card: Incendus, Magister of Blood(I want him to have infernal contract)

[Edited by TehGrandShlig on 2/Nov/12 at 11:22PM]
Date Posted: Sat Nov/03/12 at 12:39am

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

I didnt know what you meant by infernal contract, hope my idea do the trick :)


Incendus, Magister of Blood (2)UBB
Legendray Creature - Human Devil

Haste, Lifelink
4/3

At the beginning of your upkeep, discard a card.

Hellbent: Whenever you gain life, all opponents loose life equal to the life you gain.
Threshold: Incendus, Magister of Blood gain provoke.



Next Card: 5 Legendary Dragons that combines when all in play to make the ultimate at the end .... new rules (1 dragon per member including the ultimate dragon)

Lets make this dream come true :D

[Edited by XxMeizterxX on 3/Nov/12 at 12:40AM]

[Edited by XxMeizterxX on 3/Nov/12 at 12:42AM]
Date Posted: Sat Nov/03/12 at 2:14am

Kefka
Posts: 535
Joined: 30-Oct-12

Let's see how mine turns out.

Incendus, Magister of Blood    4BBBR

Legendary Creature - Vampire Devil

Flying, Deathtouch, Lifelink

Bloodthirst 5

At the beginning of your upkeep, lose 5 life and put 5 +1/+1 counters on Incendus, Magister of Blood.

Infernal Contract: During your End Step, you may pay 5. If you do, gain control of target creature. It becomes a vampire in addition to its other types, is Black and has haste.

Vampire creatures you control have lifelink.

4/4

Next Card: Lucifer, Bearer of the Searing Light. (Lucifer is a Seraph. Which is the highest rank of angel. Make it count!)


[Edited by Kefka on 3/Nov/12 at 2:17AM]
Date Posted: Sat Nov/03/12 at 10:59am

theotherguy
Posts: 346
Joined: 04-Feb-11

Let's combine the last two ideas.

Lucifer, Bearer of the Searing Light

5WWW

Legendary Creature-Dragon Angel

Flying

RW: Lucifer, Bearer of the Searing Light gains +1/+1 until end of turn.

When Lucifer, Bearer of the Searing Light enters the battlefield, two target creatures cannot attack or block until the end of your next turn. When Lucifer, Bearer of the Searing Light leaves the battlefield, it deals 5 damage to target creature.

6/6

Next card: the blue legendary dragon
Date Posted: Sat Nov/03/12 at 4:45pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Dralankths, Ending Dream (5)UUU

Legendary Creature - Spirit Dragon
0/0

(Named Card) cost (1) less to cast for each blue permanent you control.

Amplify 4 (When you cast (Named Card) you may reveal X blue cards, (Named Card) gain four +1/+1 counter for each card revealed this way.)

When (Named Card) enter the battlefield, each creature spell you cast have Amplify 2)



Next Card : the black legendary dragon

[Edited by XxMeizterxX on 3/Nov/12 at 4:46PM]
Date Posted: Sat Nov/03/12 at 5:35pm

shmogi
Posts: 220
Joined: 14-Dec-11

Drakanath, Everlasting Darkness BBBB(3)
Legendary creature-Spirit Dragon
5/5
flying
at the beginning of your upkeep, search your your deck for 2 cards, and put them into your hand, then you lose 3 life.
at the beginning of your end step, each player discards 2 card at random.
"hey gramps, what was that old slogan?"
"and then there was Drakanath."
"don't you mean darkness, gramps?"
"no, I mean Drakanath."


Next Card: the white dragon
Date Posted: Sat Nov/03/12 at 5:44pm

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Almighourd, son of plague {4}{BP}{BP}{BP}

Legegendary Creature - Dragon

Flying, Shadow

{B}:Regenerate Almighourd, son of plague

You may cast creature spell from any graveyard as if they where in your hand by paying X, where x is double the converted mana cost of that creature card. Spend only {BP} on X.

Life is a high valuable good, I like such stuff in my Lair.

6/2

Next is the green leg. dragon, Woody, master of chlorophyl

 

Second...


[Edited by knarf_the_dwarf on 3/Nov/12 at 5:45PM]
Date Posted: Sat Nov/03/12 at 5:52pm

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Ivory, blessing light  4WW

Legendary Creature Dragon

Flying, Lifelink

When Ivory, blessing light  enters the battlefield, put x 1/1 dragon spirit tokens with lifelink and flying into play where x is equal to your life total.

Pay 5 life: Exile Ivory, blessing light from the game, then return it to the battlefield at end of turn.

Ivory, blessing light power and thoughness is equal to your life total.

*/* 
Date Posted: Sun Nov/04/12 at 4:11pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Next Card : The green legendary dragon
Date Posted: Mon Nov/05/12 at 9:30pm

Kefka
Posts: 535
Joined: 30-Oct-12

K'Rshinthintl, The Soul of Nature   5GGGG

Legendary Creature - Dragon

Flying, Trample

When K'Rshinthintl deals combat damage to a player, that player sacrifices all enchantments and artifacts they control.

'Such a beast should not exist. So much technology lost to 'Nature'."

 

8/8

Next Card: The Dragon of Prisms
Date Posted: Tue Nov/06/12 at 7:37am

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

The Dragon of Prisms (8)
Creature - Dragon Legend
6/6
The Dragon of Prisms is all color.
Cannot be countered.

The Dragon of Prisms gets +2/+2 for each color used to cast it.

Whenever a Dragon enter the battlefield, you may pay WUBRG, if you do gain control of it.


Next Card : Serious Buisness (Dimir)
Date Posted: Tue Nov/06/12 at 6:17pm

Skyb0rg_007
Posts: 26
Joined: 27-Jun-12

Serious Buisness 1UB
Sorcery

Creatures you control gain erode and deathtouch until end of turn. (It deals damage to players in the form of milling)

My greatest fear is to be forced to watch my mind as it melts away.
-Jace Beleren


Next Card: A card introducing a mock guild mechanic for a different guild!
Date Posted: Tue Nov/06/12 at 7:06pm

Kefka
Posts: 535
Joined: 30-Oct-12

Urza ,Master Artificer of Antiquity    7

Legendary Creature - Human Wizard

Urza, Master Artificer of Antiquity is all colors.

Masterful Creation 5 (When you cast an artifact spell, you may pay 5. If you do, you may search your library for an artifact card with a casting cost of 5 or less and put it into play. This does not count as casting an artifact spell.)

Artifact creatures you control get +1/+1 and undying.

Artifacts you contol untap during each player's untap phase.

(Urza, Master Artificer of Antiquity is Artica guild)

2/5

Next Card: Mishra (another new guild. Since Urza and Mishra were brothers, yet enemies.)
Date Posted: Tue Nov/06/12 at 10:45pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Mishra, The Creator (4)
Legendary Artifact Creature - Human Artificier
2/4

When Mishra The Creator enter ther battlefield, reveal the top card of the library, if it's an artifact put it into play under your control.

Grandiose Creation X: Tap X untapped artifact you control, search your library for a card with X converted mana cost and put it into play.

Whenever you cast an artifact spell, you may gain X life where X is the converted mana cost of that spell.

Saccrife an artifact: Return target artifact from a graveyard to the battlefield under you control, it becomes an artifact creature 5/5 regardless of the type of that artifact.


"Creation is all .... And it was made from nothing"


Next card : A new guidmage with new abilities
Date Posted: Tue Nov/06/12 at 11:11pm

Kefka
Posts: 535
Joined: 30-Oct-12

Artica Guildmage  4

Creature - Human Wizard

Artica Guildmage is all colors.

W/B/U/R/G: Untap target artifact.

WW/BB/UU/RR/GG: Put either a +1/+1 counter on target artifact creature, or put a charge counter on target artifact.

Artifact creatures you control get +0/+1 while untapped.

2/2

Next card: The Artica guild champion. (Artica guild has no colored mana costs, but is all colors.)
Date Posted: Wed Nov/07/12 at 8:26am

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

The Artica guild champion (5)
Creature - Human Artificier WarMachine
*/*

Shroud, Trample

As The Artica guild champion enter the battlefield, Champion two artificier.

tap:remove the top 3 card from target player library from the game, you may cast any artifact card exiled this way without paying its mana cost.The Artica guild champion powers is equal to the converted mana cost of the first and its toughness is equal to the converted manacost of the second.

Whenever an artificier enter the battlefield, you may remove it from the game to add a +1/+1 counter on each artificier you control.


"There is no such thing overpowering me. Raw power is only a weekness"


Next Card: Artica Guildgate (land ... make it good for that new guild)
Date Posted: Wed Nov/07/12 at 12:26pm

shmogi
Posts: 220
Joined: 14-Dec-11

Artica Guildgate
land-gate
enters the battlefield tapped
t: add 1 to your mana pool.
2,x: add x mana in any combination of colors to your mana pool.


next card: yagavotte guildmage (all colors but colorless)
Date Posted: Thu Nov/08/12 at 11:13am

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

yagavotte guildmage (3)
Creature - Human Wizzard
1/3

yagavotte guildmage is all color

(2): target crature gain intimidate

(w/u/b/r/g): Change the color of target creature. That creature doent untap at you next untap step^.



Next Card : Traitor's Will
Date Posted: Thu Nov/08/12 at 11:56am

Academic
Posts: 1305
Joined: 29-Mar-12

Wait, you mean I actually get to make a card based on only a name, and my imagination?

Will wonders never cease. :D

Traitor's Will - 1U
Enchantment - Aura
Gain control of enchanted creature.
At the beginning of you upkeep, Traitor's Will does two damage to you.

Turncoats don't defect out of loyalty, but out of opportunity, and they can only be loyal when it's opportune.

Next card: Will Wonders Never Cease?
Date Posted: Thu Nov/08/12 at 12:41pm

archdemonsuicide777
Posts: 74
Joined: 05-Nov-12

or if ur playin by original rules u can make a deck out of nothing but chancoller of the dross (Sorry about my spelling) and zero turn win every time
Date Posted: Thu Nov/08/12 at 1:29pm

Academic
Posts: 1305
Joined: 29-Mar-12



[Edited by Academic on 8/Nov/12 at 1:30PM]
Date Posted: Fri Nov/09/12 at 7:26am

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Will Wonders Never Cease? (1)WWUB
Sorcery

As an aditionnal cost, saccrifice 3 permanents.
Search your library for 3 permanent cards, put them into the battlefield under your control.


Next Card: Fire at will (enchantement - aura)
Date Posted: Wed Nov/14/12 at 6:48am

scottymandingo
Posts: 845
Joined: 13-Jul-09

Fire At Will - Enchantment - Aura - 2WRR

Enchant permanent.

Enchanted permanent has "{T}: This permanent deals damage to target creature or player equal to its converted mana cost. Sacrifice enchanted permanent at the end of turn."

When Fire At Will is put in a graveyard from anywhere, attach it to another permanent you control.

Next card: Colossus of Kessig
Date Posted: Wed Nov/14/12 at 10:07am

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Colossus of Kessig 2RRG
Enchantment

When Colossus of Kessig enter the battlefield, put X 2/2 red and green wolf creature token with first strike under your control where X is the number of creature in your graveyard.

Whenever a creature you control dies, return to your hand a red or green creature and put X 2/2 red and green wolf creature token with first strike where X is that creature converted mana cost.

"They are howling but you wont see then until they feast from your flesh"



Next Card : Barytmos, Gorgon Slayer
can only be played if a certain condition is met ....
Date Posted: Wed Nov/14/12 at 10:22am

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

I wanted to remake the card of Academic
(hope youll like the remake better than my old one :P)



The Power of Knowledge 2BU
Enchantment - Curse

Enchant Player

Enchanted Player may skip his draw step.

Whenever enchanted player draws a card, you may Scry 4

Whenever you put a card on the bottom of your library, enchanted played put the top card of his library into his graveyard and draw a card.

Next Card : See last comment
Date Posted: Wed Nov/14/12 at 5:04pm

theotherguy
Posts: 346
Joined: 04-Feb-11

Barytmos, Gorgon Slayer

WU

Legendary Creature-Kor Warrior

You may only cast Barytmos, Gorgon Slayer if a creature you control died without taking lethal damage this turn.

Barytmos, Gorgon Slayer cannot die except by lethal damage.

2/4

Next card: Ocelot Shaman

[Edited by theotherguy on 14/Nov/12 at 5:09PM]
Date Posted: Wed Nov/14/12 at 11:17pm

Academic
Posts: 1305
Joined: 29-Mar-12

Requesting a new rule: When you ask for the next card, say if you want a realistic card, an 'original' card (as in nothing like anything else ever made), or just a broken card. Some people apparently had their feelings hurt when I made their 'wicked awesome idea' into really cool realistic cards - I'd like to avoid that in the future. :D
Ocelot Shaman - 1WG
Creature - Cat Shaman
Lifelink
Pay three life: Target creature gains Lifelink until end of turn.
2(g/w)(g/w): Put a 1/1 green and white cat token with Lifelink into play.

Next Card: Ghosts of Old Prahv (realistic).
Date Posted: Thu Nov/15/12 at 1:23pm

SirZapdos
Posts: 329
Joined: 21-Jun-11

Ghosts of Old Prahv
2WU
Creature - Spirit
2/5

Vigilance

When you draw Ghosts of Old Prahv, you may reveal it. If you do, creatures you control gain vigilance until end of turn.

While most Azorius have long since abandoned the ruins of Old Prahv, some souls still patrol the area, bound by a vow that not even death could break.

Next: Bloodsport Enthusiast (realistic Rakdos)


Date Posted: Thu Nov/15/12 at 4:49pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Bloodsport Enthusiast (1)RB
Instant

Unleash target creature.

Morbid - If a creature died this turn, Unleash two target creatures.




next card : Volatile Expectation (realistic and game changer in mid-game)
Date Posted: Wed Nov/21/12 at 4:07am

Academic
Posts: 1305
Joined: 29-Mar-12

So, broken, but reasonably so. Got it. :D
Volatile Expectation - 3RW
Enchantment
Choose a target player. If that player attacks this turn, sacrifice Violate Expectation, and you my double your life total.
A little planning goes a long, long way.

Next card: Nameless Angel (Realistic, but go ahead and have some fun with the ability).
Date Posted: Wed Nov/21/12 at 2:37pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

I like the name. And I think i got something good out of it !
So here it is

Nameless Angel (7)
Legendary Creature - Angel
4/4

At the begining of each End Step. Target player at random gain control of Nameless Angel.

If you control Nameless Angel, Your life total cant change and you cant win the game.


The Idea here was to make another angel like Platinum Angel. Tell me what you think about it :)

I hope this card will NEVER be made ROFL



Next Card : Unborn Child (Broken)

[Edited by XxMeizterxX on 21/Nov/12 at 2:38PM]
Date Posted: Wed Nov/21/12 at 10:40pm

theotherguy
Posts: 346
Joined: 04-Feb-11

Unborn Child

1

Creature-Zombie

At the beginning of your next upkeep, if you control Unborn Child, you win the game.

0/-2 (that's right, negative toughness)

Next card: Prisoner's Dilemma
Date Posted: Thu Nov/22/12 at 1:04am

Kefka
Posts: 535
Joined: 30-Oct-12

Prisoner's Dilemma    1UUU

Enchantment - Aura

Enchant Player

Whenever enchanted player draws a card, that player must either discard 2 cards or tap all creatures they control.

 

Next Card: Soul Grasp
Date Posted: Thu Nov/22/12 at 3:46am

Academic
Posts: 1305
Joined: 29-Mar-12

Loved the Angel. :D

Soul Grasp - B
Enchantment - Aura
Enchant Creature
Enchanted creature taps on your upkeep.
Not enough to take it - just enough to control.

Next card - Karn as a coloured Planeswalker (realistic).
Date Posted: Thu Nov/22/12 at 1:56pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Karn, the Pacifist - 3WU - Loyalty: 4

+2: Exile target artifact or creature you control then return it to the battlefield under your control.

-1: Target artifact or creature you control is indestructible until your next turn.

-12: You get an emblem with "Artifacts and creatures you control are indestructible" and "Creatures your opponents control cannot attack and their activated abilities can't be activated."

Next card: Among the Dead
Date Posted: Thu Nov/22/12 at 6:51pm

Kefka
Posts: 535
Joined: 30-Oct-12

Academic, you violated the rules. You will be arrested and summarily executed when I feel you have entertained me enough with your plea for mercy. When your sentence is carried out, your head will be placed on my scepter and decorated to look like a jester.

Amongst the Dead     4BB

Enchantment - Aura

Enchant Player

Each creature enchanted player controls are Zombies in addition to their other types. During enchanted player's upkeep, that player loses 1 life per Zombie they control.

 

Next Card: Soul Grasp (make it!!!)
Date Posted: Thu Nov/22/12 at 7:25pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Soul Grasp (3)WWW
Enchantment

Whenever a creature you dont control attacks you or a planewalker you control. Exile that creature, that creature return to battlefield under it's owner control with a soul counter at the beginning of the next end step.

Each creatures with a soul counter cant attack you or a planewalker you control.



Next Card : Stoned! (realistic instant)
Date Posted: Thu Nov/22/12 at 7:30pm

Academic
Posts: 1305
Joined: 29-Mar-12

Don't pass the buck, Kefka. :D
You failed to say what sort of card you'd wanted - realistic, original, or broken. You gave me a name, which lead to my idea, which would make a great common. It's ability even stacks up with the flavor of the name given.
What I'm saying is you're pouting, by virtue of your own failures, and while that's adorable, it's also pretty lame.
I think it's fair to say this proves the utility of the new rule. ^_^

I think I'll make two different versions of this, because I'm not sure which you'd want.
Stoned - 2B
Instant
Sacrifice target creature. Black creatures you control gain +1/+2 until end of turn.
Murder as a community-building exercise.

Stoned! - WG
Instant
Untap all creatures. All creatures have their power reduced to 0 until end of turn.
"It was damnedest thing - a fog decended on both armies, and then both sides agreed to break for lunch, giggling." -General Arvis Thar

Next Card: Space Elemental (Broken, but in a silly way)


[Edited by Academic on 22/Nov/12 at 7:41PM]
Date Posted: Sun Nov/25/12 at 6:42pm

Kefka
Posts: 535
Joined: 30-Oct-12

I keep all my bucks in my wallet thanks. I don't just pass them out.

Space Elemental  2BBU

Creature - Elemental

Flying, Deathtouch

Cards your opponant controls cannot be closer than 1" to eachother and no further apart than 1.1".

If a creature is put into a graveyard by Space Elemental, exile that creature and put X +1/+1 counters on Space Elemental where X is the creatures converted casting cost.

2/3

Next Card: Darien Lord of Kjeldor' Attack Poodle
Date Posted: Sun Nov/25/12 at 6:56pm

Academic
Posts: 1305
Joined: 29-Mar-12

:D I like it, but that's really more an idea for the unglued thread. So's your next card.
That said - do we really need the two threads? I think adding a 'silly' option to the 'realistic, original, broken' rules would kind of make the other thread useless.
Date Posted: Mon Nov/26/12 at 10:56am

Narcinek War-Rider
Posts: 1283
Joined: 16-Jun-11

Darien Lord of Kjeldor' Attack Poodle

GW

2/2

When this creature attacks it gets +1/+1 for each creature blocking it.

Next card: Malice Unbound
Date Posted: Mon Nov/26/12 at 2:57pm

Academic
Posts: 1305
Joined: 29-Mar-12

I'm going to take a liberty with this, off the first Malice card.
Spite Unbound/Malice Unbound - 4U/5B
Instant/Instant
Split Second, Counter Target Spell/Destroy all nonblack creatures. They can't be regenerated.

Next Card: Blackheat Pulse
Date Posted: Thu Nov/29/12 at 6:39pm

Kefka
Posts: 535
Joined: 30-Oct-12

Blackheart Pulse   2BBB

Enchantment

Whenever you gain life, creatures you don't control get -1/-0 until end of turn for each 1 life you gain.

Whenever an opponant loses life, creatures you don't control get -0/-1 until end of turn for each life lost. (damage causes loss of life.)

Next Card: Jester of the Royal Courts
Date Posted: Fri Nov/30/12 at 12:57pm

shmogi
Posts: 220
Joined: 14-Dec-11

Jester of the Royal Courts UUR1
Legendary Creature-Human Advisor

T: Target creature attacks this turn. Use this ability once each turn.
T: Target creature blocks this turn. Use this ability once each turn.
When this card becomes tapped, untap it.

"I love it, do it again!" "I'm gonna need a goat, and 2 human sacrifices."

0/1



Next Card: Tabaktor, Master of Chaos (Realistic and Broken, less powerful than Jace TMS.)
Date Posted: Fri Nov/30/12 at 5:36pm

Kefka
Posts: 535
Joined: 30-Oct-12

Tabaktor, Master of Chaos 3RR

Plansewalker - Tabaktor

+1: Clash with target opponant. If you win the clash, target creature gets +1/-1 until end of turn.

-1: Draw a card and discard a card.

-8: Gain control of all creatures in play until end of turn. They gain haste, +4/-4 and trample. If this would reduce a creature's toughness to less than 1, that creature's toughness is 1.

4 Loyalty

Next Card: Avalon (A legendary land doing something for knights)
Date Posted: Fri Nov/30/12 at 6:02pm

Kethiju
Posts: 225
Joined: 24-Jul-12

Avalon

Legendary Land

When Avalon enters the battlefield, return a land you control to its owner's hand or sacrifice Avalon.

T: Add WWW to your mana pool.

Knights and Soldiers you control get +1/+1, First Strike and Vigilance.

"In such a time when morals are lost, a shining example of chivarly stands as a bright light against the darkness."

Next Card: Feast of the Pegasus (themed after Feast of the Unicorn from Homelands)
Date Posted: Sat Dec/01/12 at 8:59am

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

Feast of the Pegasus (3)W
Enchant Creature

Enchanted creature gets +X/+X for each other creatures with flying you control

[i]"As I look up in the sky I saw many winged horses that raided the castle"[/i]


Next Card : Mystic Grime (Themed after Gutter Grime)
Date Posted: Fri Dec/07/12 at 11:17pm

scottymandingo
Posts: 845
Joined: 13-Jul-09

Mystic Grime - Enchantment - Aura - 3GG - Rare

Enchant Creature

Whenever enchanted creature is dealt damage, prevent that damage and put a slime counter on enchanted creature.

At the beginning of your upkeep, but an X/X green Ooze creature onto the battlefield where X is equal to the number of slime counters on enchanted creature.

When enchanted creature dies, exile it instead of putting it into a graveyard.

Next card: Dragon Bomb (think Goblin Grenade ;))
Date Posted: Sat Dec/08/12 at 2:51am

shmogi
Posts: 220
Joined: 14-Dec-11

Dragon Bomb RRR
Sorcery
As an additional cost to play Dragon Bomb, sacrifice a dragon or 3 creatures.
Deals 3 to each creature and 5 to an opponent's face.
Date Posted: Sat Dec/15/12 at 1:48pm

XxMeizterxX
Posts: 112
Joined: 01-Nov-11

So here is my last card :
I didnt see the next card so im creating my dreamed card :

------------------------------------------------------------------

Acavyn, Archangel of Disgrace (3)BWW
Legendary Creature - Angel 4/7

When Acavyn, Archangel of Disgrace enter the battlefield put a disgrace counter on up to 3 target permanent an opponent control.

Permanents with Disgrace counter on it are indestuctible as long Acavyn, Archangel of Disgrace is on the battlefield. When Acavyn, Archangel of Disgrace leave the battlefield, exile all permanent whitout disgrace counter on it

Acavyn, Archangel of Disgrace is indestructible as long a permanent have a disgrace counter on it.

BB : Exile target creature with a disgrace counter on it.
WB : Put or remove a disgrace counter on target permanent.
WW : Exile Acavyn, Archangel of Disgrace, then put it on the battlefield under your control



Next Card : (Your Dream Card)

[Edited by XxMeizterxX on 15/Dec/12 at 1:49PM]
Date Posted: Wed Dec/19/12 at 10:12pm

shmogi
Posts: 220
Joined: 14-Dec-11

Kokoton Demenshya WUBRG5
Planeswalker-Kokoton
+2
Add 3 mana in any combination of colors to your mana pool.
-1
discard your hand, then search your library for a card and put that card in your hand. draw a card
-7
Exile all Creatures
-14
Target you lose half your life, rounded up. repeat the process 2 more times. target player loses the game.

Loyalty 5

"Holy shit it's Kokoton! RUN!"
"I come in Peace."
"oh really? that's a relief."
"NOT!"
"RUN!"
Next Card: Gafanika PoDoga
Date Posted: Sun Jan/27/13 at 10:32am

Academic
Posts: 1305
Joined: 29-Mar-12

Gafanika DePoga - 1OO
Legendary Creature - Ass
All lands lose all mana abilities and gain "{tap}: Add an orange, pink, or brown mana to your mana pool"
"I AM COMPLETELY FUCKING ZANY"
1/2 / 1/2

Next card - Dragon Werewolf
Date Posted: Mon Jan/28/13 at 12:09am

Kefka
Posts: 535
Joined: 30-Oct-12

Dragon Werewolf 4GGRR
Creature - Werewolf Dragon

Haste, Flying

GG: Dragon Werewolf gains Trample until end of turn.
GGG: Dragon Werewolf gains Deathtouch until end of turn.
RR: Dragon Werewolf gains First Strike until end of turn.
RRR: Dragon Werewolf gains Vigilance until end of turn.

5/5

Next card: Jester's Cackle