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Title: Guess the next RTR mechanism!

Date Posted: Sat Sep/01/12 at 1:18am

Academic
Posts: 1305
Joined: 29-Mar-12

Okay - we've got one last guild to go. Person closest to the actual Azorius ability is the official smartest person on the forum, until the next time we do one of these. ^^

Remember - we've already been told that abilities will mesh with the last time we visited Ravnica. Then, the Azorius Senate had Forecast, which allowed you to 'cast' a cantrip version of a given spell by paying it's forecast cost, and revealing the spell to your opponent.
Date Posted: Sat Sep/01/12 at 9:45am

rav514
Posts: 329
Joined: 02-Dec-10

I'd guess some form of a scrying mechanic. Example: look at (x) cards of target players library. Probably with a resetting mechanic also like put them back in any order put them at the bottom of the library. Something that lets then know what is going to happen
Date Posted: Sat Sep/01/12 at 9:49am

Narcinek War-Rider
Posts: 1283
Joined: 16-Jun-11

Yes but you could use it once per turn.
Date Posted: Sat Sep/01/12 at 9:49am

rav514
Posts: 329
Joined: 02-Dec-10

Are we sure azorious is the last guild of this set? I heard they were doing 5 guilds the first set and 5 guilds the second set but not which guilds would be in each set. Could it be a different guild?
Date Posted: Sat Sep/01/12 at 11:34am

Academic
Posts: 1305
Joined: 29-Mar-12

It's definitely the Azorius, at least according to Maro.

The background story for the Senate sounds really cool this time, too. ^^
Date Posted: Sat Sep/01/12 at 12:57pm

TheCaptain
Posts: 909
Joined: 13-Apr-11

I mean if we already know that four of the guilds are Selesnya, Izzet, Golgari, and I believe that "unleash" is a Rakdos mechanic, then white and blue are represented only once each, meaning the fifth guild would have to be Azorius to keep the set balanced color-wise.

As for my guess for Azorious mechanic, the last mechanic featured revealing cards from your hand, perhaps this new one will return cards from hand to play? Or an additional cost that returns instants/sorceries from GY to hand (although that sounds really broken with UW control, I don't think that would happen).

I'm also predicting that Vision Skeins and Divination will be combined with that Overload mechanic into something like: 2U, uncommon, sorcery, target player draw two cards, Overload 1U (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)
Date Posted: Sat Sep/01/12 at 1:59pm

theotherguy
Posts: 346
Joined: 04-Feb-11

My guess is that Azorius will have a card drawing effect. I'm going to go all in. "Requisition-When you cast this spell, you may tap up to two creatures you control. If you do, draw cards equal to the number of creatures you tapped."
Date Posted: Sat Sep/01/12 at 2:57pm

gericault5
Posts: 2788
Joined: 13-Oct-09

Had 2 possible ideas
Like what rav said, with forecast your showing the opponent what you have coming, so something to see what they have coming would work. Great opportunity for fateseal to make an appearence
2nd idea, like the otherguy said, something with draw goes well with the aspects of azorious. Since forecast is mainly creature focused, you need something to encourage playing creatures, but azorious isnt keen about giving up an advantage. So im thinking something like
Retribution - when this creature dies, draw a card




Date Posted: Sun Sep/02/12 at 11:02am

rav514
Posts: 329
Joined: 02-Dec-10

Ok all of you that guessed "detain" are geniuses, the rest of us are idiots. I never saw that one coming!!!!!!!!!! Nice ability though
Date Posted: Sun Sep/02/12 at 1:40pm

Academic
Posts: 1305
Joined: 29-Mar-12

:D

Here's the spoiler.



Courtesy of Castles and Cooks.
Date Posted: Sun Sep/02/12 at 7:38pm

theotherguy
Posts: 346
Joined: 04-Feb-11

Huh. Azorius has mobile Ice Cages. Never would have guessed.