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Beetle-A-Thon

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Spawnsire of UlamogEnlarge

Spawnsire of Ulamog

{10}

Creature — Eldrazi

Rise of the Eldrazi

Read rules for Spawnsire of Ulamog
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.) {4}: Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}." {20}: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs.

7/11

Full card details & printings ›

Date Posted: Wed May/12/10 at 6:10 pm

Houston
Posts: 101
Joined: 17-Mar-10

1 - have all three of the above cards in play

2 - use spawnsires ability ( costing 2 mana instead of 4 because of the training grounds ) to put in two 0/1 Elderazi spawns ( which can both be saced for 1 colorless mana each )

3 - sac two elderazi spawn to add two colorless mana to your pool, then use spawnsires ability again to put two more in play ( each time you do this activate the may ability of the beetle to give him two +1/+1 counters )

4 - Equip the beetle with a Whispersilk Cloak then swing FTW!
Date Posted: Wed May/12/10 at 8:37pm

Skybreak22
Posts: 327
Joined: 01-Feb-10

The trick, is getting that Spawnsire in play...  ;)  Good combo though.
Date Posted: Wed May/12/10 at 9:35pm

yolemekim
Posts: 98
Joined: 28-Apr-10

Well, I run the Eldrazi in an Urza Land/Cloud Post/Green mana excel deck, and I've found that you can get the 10 needed to cast the Spawnsire by turn 6ish, or even 5ish if the cards fall in your favor, so yeah. You can also swap out the Training Grounds for an Ashnod's Alter and keep the whole thing mono black...maybe run some tutors and old school mana excel (Dark Ritual, Culling the Weak, Cabal Ritual, etc) just a thought.
Date Posted: Wed May/12/10 at 11:21pm

shakii23
Posts: 5711
Joined: 08-Sep-09

LOL, I never thought such a creature could exist, gets pumped when a player sacrifices... Wow! So many combo that i can think of with this card...