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Combo Name: Stitch in the Eye of Time Submitted By: Shadowmac
Card Name
Type
Cost
P/T
Editions (ordered by release)

Eye of the Storm
Enchantment 5UU Ravnica: City of Guilds, Rare

Stitch in Time
Sorcery 1UR Guildpact, Rare
Estimated Combo Cost: $1.32
Date Posted: Wed Mar/25/09 at 9:03 pm

Shadowmac
Posts: 6
Joined: 23-Mar-09

This combo came from an evolved Izzet deck that I have built. You need to have an instand and sorcery heavy deck for this to work best. Play a few instants and sorceries early in the game. Good ones to use will be ones that let you draw cards or do damage or both. Once you have enough mana play Eye of the Storm then on your next turn(or the same one if you have available mana) play Stitch in time for a chance to take an extra turn. With Eye of the Storm out it doubles your chances of success. If you happen to lose the coin flip both times simply play another instant or sorcery and repeat the process plus another chance with those instants/sorceries. Some of the instants/sorcery cards that I use but didnt want to put in the combo list are: Telling Time and Train of Thought (for drawing) Vacuumelt (to clear away opponent blockers) Electrolyze (damage/drawing) Pyromatics (damage). A bonus combo that will help you get back some of those instants/sorceries that you may have played early in the game is Izzet Chronarch/Peel from Reality. Another way to make the Stitch in Time work is to play Spellbinder and Imprint Stith in Time to it and equip Spellbinder to a flyer such as Wee Dragonauts
!!!CAUTION!!! Your opponent(s) can also reap the benefits of this combo as well but in my experience they wont be able to utilize it as strongly as you will be able to.



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