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Fatality!

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Date Posted: Tue May/04/10 at 11:59 am

Giu
Posts: 29
Joined: 02-May-10

With Mortal Combat on the field, use entomb to put Iname into your graveyard. Then bring it back to your hand with raise dead, disentomb, etc.

Then play Iname to get rid of all the spirits in your deck. If you have a lot you should be able to satisfy Mortal Combat next turn.

Date Posted: Tue May/04/10 at 3:29pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

I like the iname and mortal combat combo
The rest is sort of just fluff
Date Posted: Tue May/04/10 at 4:04pm

Turbine
Posts: 10194
Joined: 26-Oct-09

I think that my Phyrric Revival idea is better.

Good job with your idea though!
Date Posted: Tue May/04/10 at 4:05pm

Twogunkid
Posts: 2610
Joined: 22-Jan-10

Lol I love Mortal combat Drop that in my zombie deck sac everything to carrion feeder easy 20+ creatures Good combo
Date Posted: Tue May/04/10 at 5:57pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

halloween is better turbine

Date Posted: Tue May/04/10 at 7:46pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Entomb and Exhume will work right?
Date Posted: Tue May/04/10 at 8:00pm

Turbine
Posts: 10194
Joined: 26-Oct-09

This card makes no sense. When it comes into play, it gets 2 counters. Then it resolves and goes to the graveyard. Could you destroy it after it has been played? It is so confusing!!
Date Posted: Tue May/04/10 at 8:04pm

shakii23
Posts: 5711
Joined: 08-Sep-09

It's just like a time counter on a Time shifted cards like Ancestral Visions... I even suspect that the concept of time counters comes from that card...




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