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Opponents creatures get 4 -1/-1 counters per turn

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HeartmenderEnlarge

Heartmender

{2}{G/W}{G/W}

Creature — Elemental

Shadowmoor

Read rules for Heartmender
At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2/2

Full card details & printings ›

Date Posted: Tue Mar/10/09 at 9:19 pm

The_Mind_Rapist
Posts: 3
Joined: 10-Mar-09

Play Heartmender, then play 4x Paradox Haze, then Harbinger of Night. So every time it is your turn, your opponents creatures get 4 -1/-1 counters and yours will stay the same