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March of Sharuum Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.
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Creature — Elf Shaman
Planar Chaos
Read rules for Essence Warden Whenever another creature enters, you gain 1 life.
1/1
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Creature — Human Cleric
Tenth Edition
Read rules for Soul Warden Whenever another creature enters, you gain 1 life.
1/1
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Creature — Human Shaman
Shards of Alara
Read rules for Deathgreeter Whenever another creature dies, you may gain 1 life.
1/1
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Creature — Lizard
Shards of Alara
Read rules for Hissing Iguanar Whenever another creature dies, you may have this creature deal 1 damage to target player or planeswalker.
3/1
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Read rules for Sharuum the Hegemon Flying
When Sharuum enters, you may return target artifact card from your graveyard to the battlefield.
5/5
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Read rules for Where Ancients Tread Whenever a creature you control with power 5 or greater enters, you may have this enchantment deal 5 damage to any target.
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Read rules for Extractor Demon Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
5/5
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