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Combo Name: you can play lands, but your oppenent cant! Submitted By: MorbidAnimosity
Card Name
Type
Cost
P/T
Editions (ordered by release)

Mycosynth Lattice
Artifact 6 Darksteel, Rare

Mycosynth Lattice
Artifact 6 Darksteel, Rare

Terra Eternal
Enchantment 2W Worldwake, Rare
Estimated Combo Cost: $12.34
Date Posted: Tue Apr/27/10 at 5:23 pm

MorbidAnimosity
Posts: 557
Joined: 18-Apr-10

Play terra eternal, then mycosynth lattice, then march of the machines, it doesnt have to be in the same turn, just make sure that you play terra eternal before you play mycosynth lattice and march of the machines.

terra eternal will make your lands indestructible,
mycosynth lattice will make everything artifacts,
march of the machines will make every artifact an artifact creature with power and toughness equal to the permanents converted mana cost; since lands have no mana cost, it destroys them (this is why you play terra eternal so it doesnt destroy your lands, only your oppenents)

your oppenents lands will be destroyed, and they CANNOT get out anymore lands EVER again in the game; they will just be destroyed as soon as they come into play!
Date Posted: Tue Apr/27/10 at 6:07pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Well first of all, terra whatever the hell that is, gives indestructiblity to all lands, not just your own.

Second, your lands will still die, indestructible creatures are still put into the graveyard if their toughness goes below zero.  indestructible only means that "destroy" effects and lethal damage do not send it to the graveyard.
Date Posted: Tue Apr/27/10 at 6:18pm

MorbidAnimosity
Posts: 557
Joined: 18-Apr-10

ohh, my bad, i thought it was only your own lands, i guess i shouldve read that more carefully...

and they still die if their toughness is zero? OMG, all this time...
ughhh, nvm...

well if you had something that increases your creatures toughness or anything like that, would your own lands survive..?
Date Posted: Tue Apr/27/10 at 6:44pm

redringer8
Posts: 183
Joined: 28-Mar-10

the combos still good if they have way more land than you do
Date Posted: Tue Apr/27/10 at 6:55pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

Yeah, a glorious anthem would keep them alive however.
(Correct me if I'm wrong)
any new lands you play would die

Date Posted: Tue Apr/27/10 at 7:16pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Beastmaster Ascencion FTW!


[Edited by shakii23 on 27/Apr/10 at 7:17PM]
Date Posted: Tue Apr/27/10 at 7:18pm

gericault5
Posts: 2788
Joined: 13-Oct-09

sorry lin your wrong.  new lands would survive as they will get the +1 bonus form the anthems continous effect
Date Posted: Tue Apr/27/10 at 7:49pm

MorbidAnimosity
Posts: 557
Joined: 18-Apr-10

ok, i knew this combo would work still...
just boost up MY land/creatures!!

so just take out the terra eternal,
and add any card for boosting creatures up...

and if i were to play something like life and limb after, would that make it so MY creatures would just be 1/1 saproling lands instead of being 0/0 creature lands...?
Date Posted: Tue Apr/27/10 at 9:38pm

psyche
Posts: 1250
Joined: 31-Aug-09

Change the combo to Mycosynth Lattice , March of the Machines, glorious anthem. Make sure the antham is out first. Your lands are 1/1 artifact creatures, so they cant tap for mana until summoning sickness has resolved, but you opponet's lands are 0/0 so they die as they come into play. Wipes the board of lands, and makes your lands able to attack. 



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