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Lands are Powerful in my Hands

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LifelineEnlarge

Lifeline

{5}

Artifact

Urza's Saga

Read rules for Lifeline
Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.

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Breath of FuryEnlarge

Breath of Fury

{2}{R}{R}

Enchantment — Aura

Ravnica: City of Guilds

Read rules for Breath of Fury
Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.

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ConspiracyEnlarge

Conspiracy

{3}{B}{B}

Enchantment

Time Spiral Timeshifted

Read rules for Conspiracy
As this enchantment enters, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

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Furystoke GiantEnlarge

Furystoke Giant

{3}{R}{R}

Creature — Giant Warrior

Shadowmoor

Read rules for Furystoke Giant
When this creature enters, other creatures you control gain "{T}: This creature deals 2 damage to any target" until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

3/3

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Beastmaster AscensionEnlarge

Beastmaster Ascension

{2}{G}

Enchantment

Zendikar

Read rules for Beastmaster Ascension
Whenever a creature you control attacks, you may put a quest counter on this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.

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Date Posted: Mon Apr/26/10 at 4:14 pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Play Conspiracy naming Merfolk.
Play Living Plane, Beastmaster Ascension, Lifeline, and Judge of Currents.
Play Breath of Fury on a land.
Now play Furystoke Giant and tap all of your lands except the one with Breath of Fury on it.
Attack with that land.
Sacrifice it.
Tap all the lands for damage but the land that you reattached Breath of Fury to.
Repeat for insane damage.
When you have sacrificed all your lands, Lifeline brings them back for another round!
Date Posted: Mon Apr/26/10 at 4:43pm

lin sivvi
Posts: 1608
Joined: 14-Jan-10

That  implies that there would be another round
Date Posted: Mon Apr/26/10 at 4:53pm

Turbine
Posts: 10194
Joined: 26-Oct-09

Hehe, you never know.
Date Posted: Mon Apr/26/10 at 7:59pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Yup, you never know... Your opponent might have an Angel's Grace in his/her hand...
Date Posted: Mon Apr/26/10 at 8:02pm

Turbine
Posts: 10194
Joined: 26-Oct-09

And you might have a
Date Posted: Mon Apr/26/10 at 10:05pm

Mike_D
Posts: 101
Joined: 22-Apr-10

This a good combo but its four colors : ( highly unlikely this combo would ever occur.
Date Posted: Tue Apr/27/10 at 8:28am

ParadoxRemix
Posts: 389
Joined: 22-Feb-10

7 cards is not a combo. It is a clusterfuck.
Date Posted: Tue Apr/27/10 at 9:33am

Turbine
Posts: 10194
Joined: 26-Oct-09

It is a mix of a bunch of combos I made put together. This would make a god deck.
Date Posted: Fri Apr/30/10 at 11:44am

yolemekim
Posts: 98
Joined: 28-Apr-10

I think that you could just drop the Judge and the Conspiracy, as there is no point in gaining life once your opponent is dead. That reduces the colors down to just red and green.
Date Posted: Fri Apr/30/10 at 2:17pm

Turbine
Posts: 10194
Joined: 26-Oct-09

That was just an idea for life gain. If I was using this in a deck, I would only put in the cards I needed.




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