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Eternal Time

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DracoEnlarge

Draco

{16}

Artifact Creature — Dragon

Planeshift

Read rules for Draco
Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Domain — At the beginning of your upkeep, sacrifice this creature unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.

9/9

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Isochron ScepterEnlarge

Isochron Scepter

{2}

Artifact

Mirrodin

Read rules for Isochron Scepter
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

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TimesifterEnlarge

Timesifter

{5}

Artifact

Mirrodin

Read rules for Timesifter
At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the greatest mana value takes an extra turn after this one. If two or more players' cards are tied for greatest, the tied players repeat this process until the tie is broken.

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Date Posted: Sun May/13/18 at 1:53 pm

Boyachi
Posts: 1553
Joined: 02-Nov-11

Have Pull from Eternity Imprinted on either Isochron Scepter or Elite Arcanist. Academy Ruins and Timesifter should also be on the battlefield. Draco should be either in exile, in your graveyard, or on top of your library. The following example will assume that Draco is on top of your library:
1.Timesifter triggers during your upkeep. Draco is exiled and you get the extra turn since Draco is the most expensive CMC card at 16.
2.Activate the imprinted Pull from Eternity, putting Draco in your graveyard.
3.Play your turn as you want until you are about to end it.
4.Before you end your turn, use Academy Ruins to put Draco on the top of your library.
5.Repeat steps 1-4, since the only way anyone else is taking a turn this game is if this combo is disrupted or they are playing with a Draco in their deck.