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Forum Overview >> Combos
Combo Name: How to keep stasis paid till endgame Submitted By: Draco_lich
Card Name
Type
Cost
P/T
Editions (ordered by release)

Turnabout
Instant 2UU Urza's Saga, Uncommon

Freed from the Real
Enchant Creature 2U Saviors of Kamigawa, Common

Stasis
Enchantment 1U Beta, Rare

Elite Arcanist
Creature - Human Wizard 3U 1 / 1 Magic 2014, Rare
Estimated Combo Cost: $5.86
Date Posted: Wed Apr/13/16 at 11:47 am

Draco_lich
Posts: 1073
Joined: 07-May-10

Imprint turnabout on the arcanist, put freed from the real on arcanist (makes for infinite mana as long as you have 5 or more lands that produce mana) add stasis and repeat the ability of the arcanist as many times as you like to untap all your lands, creatures, and artifacts
Date Posted: Thu Apr/14/16 at 3:16am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

nice find, but I think you need 6 or more lands to go for infinite mana.
Date Posted: Mon Apr/18/16 at 10:36pm

americanwerewolf
Posts: 79
Joined: 23-Dec-11

Yup. 6 mana: 4 for the instant ability converted mana cost, 1 for the stasis upkeep, and one more to untap arcanist.
Date Posted: Sat Apr/30/16 at 8:49pm

tinkerbell
Posts: 14
Joined: 04-Apr-11

You could always go around the upkeep cost and recast it every turn by using velkadan mastermind on your opponents turn



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