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Kalonian spike

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Spike WeaverEnlarge

Spike Weaver

{2}{G}{G}

Creature — Spike

Exodus

Read rules for Spike Weaver
This creature enters with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from this creature: Prevent all combat damage that would be dealt this turn.

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Kalonian HydraEnlarge

Kalonian Hydra

{3}{G}{G}

Creature — Hydra

Magic 2014

Read rules for Kalonian Hydra
Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.

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Date Posted: Tue Jun/23/15 at 3:09 am

The following users like this post:
Boyachi

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Attack until your creatures are strong enough. The spike will prevent combat damahe in your turn and in opp's turn.
The Fangren will fasten this and will make vanilla creatures worth attacking.

Also fun with this kind of outlast creatures.