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Soul of the Battlefield

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PikemenEnlarge

Pikemen

{1}{W}

Creature — Human Soldier

Fifth Edition

Read rules for Pikemen
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

1/1

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Battlefield ThaumaturgeEnlarge

Battlefield Thaumaturge

{1}{U}

Creature — Human Wizard

Journey into Nyx

Read rules for Battlefield Thaumaturge
Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. Heroic — Whenever you cast a spell that targets this creature, this creature gains hexproof until end of turn.

2/1

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Launch the FleetEnlarge

Launch the Fleet

{W}

Sorcery

Journey into Nyx

Read rules for Launch the Fleet
Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

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Date Posted: Wed Apr/29/15 at 1:05 pm

terakhan
Posts: 636
Joined: 24-Mar-13

Pikemen sitting in for the ever popular:


Get the three permanents out together, with Launch the Fleet in hand.
Use the Soulfire Grand Master's ability, followed by casting Launch the Fleet targeting all of your creatures. Thanks to the Thaumaturge, this will cost a grand total of 5 mana, regardless of how many creatures you have.
When you swing with your army, the LtF triggers will basically double your attacking force, while Dolmen Gate keeps everyone alive to fight next turn.
Azorius color, army doubling, for 5 mana a turn. Enjoy.