Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  





Unstable Hydra

Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.

Protean HydraEnlarge

Protean Hydra

{X}{G}

Creature — Hydra

Magic 2011

Read rules for Protean Hydra
This creature enters with X +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from this creature, put two +1/+1 counters on it at the beginning of the next end step.

0/0

Full card details & printings ›

Date Posted: Tue Jan/27/15 at 8:26 am

The following users like this post:
knarf_the_dwarf, Pal-of-Lim-Dul

terakhan
Posts: 636
Joined: 24-Mar-13

Turn 2-3 (based on mana supply), Drop the Protean Hydra with at least one counter on it, and enchant it with Unstable Mutation.

The Hydra will never drop below 3 toughness.
Once all of its counters are gone, it still cannot be damaged because of its prevention ability.
Any and all +1/+1 counters it loses, including those negated by the Mutation's upkeep, it gets double back, so it will shrink at first but grow at the end of your turn.