: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Flying
Whenever Dromar deals combat damage to a player, you may pay . If you do, choose a color, then return all creatures of that color to their owners' hands.
Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.