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Myojin Destruction

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Myojin of Cleansing FireEnlarge

Myojin of Cleansing Fire

{5}{W}{W}{W}

Legendary Creature — Spirit

Champions of Kamigawa

Read rules for Myojin of Cleansing Fire
Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.

4/6

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Myojin of Infinite RageEnlarge

Myojin of Infinite Rage

{7}{R}{R}{R}

Legendary Creature — Spirit

Champions of Kamigawa

Read rules for Myojin of Infinite Rage
Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand. Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.

7/4

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Myojin of Life's WebEnlarge

Myojin of Life's Web

{6}{G}{G}{G}

Legendary Creature — Spirit

Champions of Kamigawa

Read rules for Myojin of Life's Web
Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand. Myojin of Life's Web has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.

8/8

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Myojin of Night's ReachEnlarge

Myojin of Night's Reach

{5}{B}{B}{B}

Legendary Creature — Spirit

Champions of Kamigawa

Read rules for Myojin of Night's Reach
Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand. Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.

5/2

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Myojin of Seeing WindsEnlarge

Myojin of Seeing Winds

{7}{U}{U}{U}

Legendary Creature — Spirit

Champions of Kamigawa

Read rules for Myojin of Seeing Winds
Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand. Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.

3/3

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Date Posted: Wed Apr/21/10 at 2:38 am

shakii23
Posts: 5711
Joined: 08-Sep-09

Activate Cleansing Fire first... Then Night's Reach... Then Seeing Winds, then Infinite Rage... Then Life's Web...
Yeah!!! LOL... This one is a joke... I only did this combo once with a tooth and nail deck with infinite mana in a casual game...

First I cast tooth and nail and fetch Eternal Witness and Life's Web... Then cast T&N again the fetch another Eternal Witness and another Myojin... Repeat until you have all Myojins in play then proceed to do the combo...

Date Posted: Wed Apr/21/10 at 4:01am

Zark-the-Damned
Posts: 523
Joined: 24-Feb-10

That's a lot of different coloured mana to do all that!

Just to check, when you cast T&N you are only fetching the creatures and not putting them into play, right?

Because if you use T&N to put a Myojin into play it doesn't get a Divinity counter ('put into play' is very different from 'played from your hand')
Date Posted: Wed Apr/21/10 at 7:33pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Well, it gets a divinity counter using T&N with entwine because it still comes from hand (i think)... I need to check on this one... I'll update my post...

Update:

Well, I guess this combo doesn't work... It says on the oracle text of Myojins that it only gets a counter if you play it from your hand... :(

We'll need That which was taken...


[Edited by shakii23 on 21/Apr/10 at 7:39PM]
Date Posted: Wed Apr/21/10 at 9:08pm

JMDin83
Posts: 880
Joined: 30-Jul-09

gilder bairn!  do it multiple times! lol