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Instill EnergyEnlarge

Instill Energy

{G}

Enchantment — Aura

Fifth Edition

Read rules for Instill Energy
Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn.

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Slagwurm ArmorEnlarge

Slagwurm Armor

{1}

Artifact — Equipment

Mirrodin

Read rules for Slagwurm Armor
Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

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Date Posted: Mon Jun/23/14 at 7:54 am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Exchange life totals once, you will have 19 life. Exchange second time, you will have your old life total plus 6.