EnlargeMagus of the MoatCreature — Human WizardFuture SightRead rules for Magus of the MoatCreatures without flying can't attack.0/3Full card details & printings ›
EnlargeNature's RevoltEnchantmentSeventh EditionRead rules for Nature's RevoltAll lands are 2/2 creatures that are still lands.Full card details & printings ›
EnlargeLinvala, Keeper of SilenceLegendary Creature — AngelRise of the EldraziRead rules for Linvala, Keeper of SilenceFlying Activated abilities of creatures your opponents control can't be activated.3/4Full card details & printings ›
EnlargeArchetype of ImaginationEnchantment Creature — Human WizardBorn of the GodsRead rules for Archetype of ImaginationCreatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.3/2Full card details & printings ›