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Combo Name: Mono-blue Infinite Landfall Submitted By: Dusk
Card Name
Type
Cost
P/T
Editions (ordered by release)

Freed from the Real
Enchant Creature 2U Saviors of Kamigawa, Common

Training Grounds
Enchantment U Rise of the Eldrazi, Rare

Ghostly Flicker
Instant 2U Avacyn Restored, Common

Elite Arcanist
Creature - Human Wizard 3U 1 / 1 Magic 2014, Rare
Estimated Combo Cost: $2.32
Date Posted: Sat Apr/05/14 at 2:13 pm

Dusk
Posts: 94
Joined: 18-Dec-13

Tap the Elite arcanist for 1 thanks to Training grounds, exiling two lands. After the lands come back, use one of them to pay the untap cost and the other to pay the activation cost again. This should provide infinite landfall.
Date Posted: Sat Apr/05/14 at 8:27pm

A_atheist
Posts: 19
Joined: 28-Jan-12

You don't have the mana to cast Ghostly Flicker without some form of mana increaser (mana reflection, Mirari's Wake)
So no infinite land drops.
Date Posted: Sat Apr/05/14 at 11:00pm

terakhan
Posts: 636
Joined: 24-Mar-13

That would be what the Training Grounds and Elite Arcanist are for. The Arcanist lets you cast the exiled spell without paying its mana cost, and the Training Grounds reduces the cost to activate the Arcanist to 1.
Date Posted: Sun Apr/06/14 at 6:51pm

A_atheist
Posts: 19
Joined: 28-Jan-12

You have to pay X to activate ELite Arcanist, so you need more mana then just 2 to get the combo running
Date Posted: Sun Apr/06/14 at 9:31pm

The following users like this post:
Dusk

gericault5
Posts: 2788
Joined: 13-Oct-09

X is 3(ghostly flicker cmc), which is then reduced by 2 from training grounds since its the cost of an activated ability, which leaves X = 1
Date Posted: Tue Apr/08/14 at 5:24pm

ValdezMarshall
Posts: 46
Joined: 05-May-13

...Well of course youre gonna need more than 2, but then again, youd have to have 4 to get the Arcanist out anyway.... so I think by the next turn (usually 5) you would have your 4 and maybe a 5th.. so It wouldnt be too hard



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