EnlargeNear-Death ExperienceEnchantmentRise of the EldraziRead rules for Near-Death ExperienceAt the beginning of your upkeep, if you have exactly 1 life, you win the game.Full card details & printings ›
EnlargeWorldfireSorceryMagic 2013Read rules for WorldfireExile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.Full card details & printings ›
EnlargeOblivion RingEnchantmentCommander 2011Read rules for Oblivion RingWhen this enchantment enters, exile another target nonland permanent. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.Full card details & printings ›