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Forum Overview >> Combos
Combo Name: one by one Submitted By: yessir
Card Name
Type
Cost
P/T
Editions (ordered by release)

Wandering Ones
Creature - Spirit U 1/1 Champions of Kamigawa, Common

Hidden Strings
Sorcery 1U Dragon's Maze, Common

Aqueous Form
Enchantment - Aura U Theros, Common
Estimated Combo Cost: $0.53
Date Posted: Sun Feb/23/14 at 7:53 pm

yessir
Posts: 6
Joined: 23-Feb-14

It doesn't have to be wandering ones, any one drop will do( if you want the turn three win, that is. If not, any creature will do )
Turn one: island, wandering ones
Turn Two: island, hidden strings ciphered on wandering ones, then deal one by one until opponent is dead. ONLY DO THIS IF THEY HAVE NO BLOCKERS
Turn three: If the placed a blocker on turn two/one, put aqueous on wandering ones, and one by one win the game with your infinite 1/1!
Date Posted: Sun Feb/23/14 at 7:56pm

Narcinek War-Rider
Posts: 1283
Joined: 16-Jun-11

I'm sorry but how is it infinite?
Date Posted: Sun Feb/23/14 at 9:52pm

The following users like this post:
LethalPigeon7

Boyachi
Posts: 1553
Joined: 02-Nov-11

Considering the join date, I'm assuming this is either a troll or someone with a loose grasp of how to play. I'm banking for the former.
Date Posted: Mon Feb/24/14 at 12:08am

yessir
Posts: 6
Joined: 23-Feb-14

nah its good you just use hidden strings to do damage, then untap, then do damage, then untap etc. do it till they die
Date Posted: Mon Feb/24/14 at 12:11am

yessir
Posts: 6
Joined: 23-Feb-14

so not actually infinite, but no matter how much life they have, this will win the game if they have no answers
Date Posted: Mon Feb/24/14 at 1:18am

Chewy
Posts: 841
Joined: 18-Jan-13

You can only attack once a turn.
Date Posted: Mon Feb/24/14 at 9:15am

Boyachi
Posts: 1553
Joined: 02-Nov-11

Chewy is right on the mark. Serra Angel does not get you infinite attacks just because it has vigilance (attacking does not cause it to attack).
Date Posted: Mon Feb/24/14 at 10:27am

GoodGuyTyler
Posts: 202
Joined: 14-Mar-12

"A" for effort though mate.

At least you have a general grasp on how mechanics work. When I started playing with my friends, I used Illusionary Wall kill people, not knowing that walls couldn't attack...
Date Posted: Mon Feb/24/14 at 12:26pm

LoxodonThrash
Posts: 8
Joined: 09-Mar-13

My first "house rules" went as followed.
1. no hand after your initial 7? draw six, then 5 then etc
2. more than four of any card was okay
3. UNGLUED ALWAYS.
Date Posted: Mon Feb/24/14 at 11:19pm

yessir
Posts: 6
Joined: 23-Feb-14

it works. i combed the magic rulebook before i made this, and nothing says that a creature cannot attack more than once a turn. it works people. have faith
Date Posted: Mon Feb/24/14 at 11:22pm

yessir
Posts: 6
Joined: 23-Feb-14

vigilance is not an ability that grants unlimited attack. thats not what it says on serra angel. but if i attack, untag, why can't i attack again. there is no rule against it. i checked.
Date Posted: Tue Feb/25/14 at 5:40am

The following users like this post:
Pal-of-Lim-Dul

GoodGuyTyler
Posts: 202
Joined: 14-Mar-12

The troll is strong with this one...
Date Posted: Tue Feb/25/14 at 9:22am

yessir
Posts: 6
Joined: 23-Feb-14

I'm for real. its a good combo. you just gotta open your eyes and see
Date Posted: Tue Feb/25/14 at 9:38am

terakhan
Posts: 636
Joined: 24-Mar-13

There is no rule against it because there is no opportunity for it. You have ONE combat phase per turn. No more than that. This is covered in the comprehensive rules, rule 505 and its sub-entries. During that one combat phase, you have ONE declare attackers phase, and ONE combat damage phase. Once you have moved through either, you do NOT get to go back and do it again.

Were you able to attack over and over in a turn, cards like Aggravated Assault would not exist.



[Edited by terakhan on 25/Feb/14 at 9:40AM]
Date Posted: Tue Feb/25/14 at 8:17pm

yessir
Posts: 6
Joined: 23-Feb-14

well thats a wrap i suppose



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