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Death God Cycle

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Erebos, God of the DeadEnlarge

Erebos, God of the Dead

{3}{B}

Legendary Enchantment Creature — God

Theros

Read rules for Erebos, God of the Dead
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. {1}{B}, Pay 2 life: Draw a card.

5/7

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Erebos's EmissaryEnlarge

Erebos's Emissary

{3}{B}

Enchantment Creature — Snake

Theros

Read rules for Erebos's Emissary
Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Discard a creature card: This creature gets +2/+2 until end of turn. If this permanent is an Aura, enchanted creature gets +2/+2 until end of turn instead. Enchanted creature gets +3/+3.

3/3

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Whip of ErebosEnlarge

Whip of Erebos

{2}{B}{B}

Legendary Enchantment Artifact

Theros

Read rules for Whip of Erebos
Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

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Date Posted: Tue Feb/11/14 at 2:28 pm

The following users like this post:
Dusk

terakhan
Posts: 636
Joined: 24-Mar-13

I don't recall seeing this little interaction since the preview for Theros started, so here it is:

Enchant a creature with Erebos's Emissary (or just play it out). Then activate Erebos to build up your hand size at the cost of some life and mana. Finally, pitch your unnecessary cards to the Emissary and swing, netting the lost life back plus some, thanks to the Whip-granted lifelink.