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Pemmin's AuraEnlarge

Pemmin's Aura

{1}{U}{U}

Enchantment — Aura

Scourge

Read rules for Pemmin's Aura
Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

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Elite ArcanistEnlarge

Elite Arcanist

{3}{U}

Creature — Human Wizard

Magic 2014

Read rules for Elite Arcanist
When this creature enters, you may exile an instant card from your hand. {X}, {T}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.

1/1

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Date Posted: Fri Feb/07/14 at 1:55 pm

The following users like this post:
knarf_the_dwarf

Dusk
Posts: 94
Joined: 18-Dec-13

You already know the good sinergy between Training Grounds and Elite Arcanist. my aim is to exploit it to create some good combo. I know this, in particular, is not such good but I hope to give you the inspiration to create something big and spectacular.

1)Have training grounds in play and the other cards in your hand.

2)Play Elite arcanist and exile Frantic Search from your hand.

3)Enchant Elite Arcanist with Pemmin's Aura.

Now it should work as follows:

Tap 1 land to activate Arcanist's ability. Wait until it resolves, then untap up to 3 lands. Use one of them to untap Elite Arcanist, another one to repeat the process.
Now you can draw from your deck until you find what do you need. Also, you can have one extra mana every time you repeat the process!

Instead of Pemmin's Aura you can use Freed from the real (I wish you can find alternative ways to untap the arcanist). Instead of Frantic Search, Rewind could be a viable option, since it's modern legal.




[Edited by Dusk on 7/Feb/14 at 3:39PM]
Date Posted: Fri Feb/07/14 at 4:09pm

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Rewind requires a spell to be countered and
•7/1/2012: If the spell is an illegal target when Rewind tries to resolve, perhaps because it was countered by another spell or ability, Rewind will be countered and none of its effects will happen. You won't untap any lands.

So, the first spell you posted is the better Option.
Still good Combo!-)