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I got rescued by what?!

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SlitherheadEnlarge

Slitherhead

{B/G}

Creature — Plant Zombie

Return to Ravnica

Read rules for Slitherhead
Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

1/1

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Read rules for Rescue from the Underworld
As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

Full card details & printings ›

Date Posted: Thu Jan/23/14 at 2:50 pm

theotherguy
Posts: 346
Joined: 04-Feb-11

I think this works...
Rescue from the Underworld seems to return the sacrificed creature from any visible zone, not just the graveyard. So, if I'm right, you could sac a creature with scavenge, exile it to pump something, and it comes back with the other creature. I like the idea of Varolz running an underworld retrieval operation.
Date Posted: Thu Jan/23/14 at 3:50pm

terakhan
Posts: 636
Joined: 24-Mar-13

Doesn't work. The spell returns it from the graveyard not anywhere else.
Date Posted: Thu Jan/23/14 at 3:52pm

gericault5
Posts: 2788
Joined: 13-Oct-09

doesnt work for a couple reasons

1)rescue can bring back a saced creature from another zone, if that is where it goes at first, ie a commander goes to the command zone so rescue will pull it from there. if it goes to one zone and than moves to another rescue will look for it in the 1st zone, not find it therefore not bring it back

2) scavage can only be played as a sorcery(your turn stack empty) once you sac the slither for rescue, rescue is on the stack until it resolves, so the stack is never empty until slither is returned to play
Date Posted: Thu Jan/23/14 at 6:17pm

terakhan
Posts: 636
Joined: 24-Mar-13

point 2 is not quite right. Rescue creates a delayed trigger, it doesn't sit on the stack the whole time. But as we both said (though you said more precisely), Rescue looks for the creatures where they were when it was cast. If they aren't there, it does nothing for that creature.