At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on this enchantment. If you lose the flip, remove a fuse counter from this enchantment.
Remove five fuse counters from this enchantment and sacrifice it: It deals 20 damage to target player or planeswalker.
When this artifact enters, put a -1/-1 counter on each creature target player controls.
, : Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)