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Cannibal Lands

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Darksteel GarrisonEnlarge

Darksteel Garrison

{2}

Artifact — Fortification

Future Sight

Read rules for Darksteel Garrison
Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)

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KudzuEnlarge

Kudzu

{1}{G}{G}

Enchantment — Aura

Revised Edition

Read rules for Kudzu
Enchant land When enchanted land becomes tapped, destroy it. That land's controller may attach this Aura to a land of their choice.

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Date Posted: Fri Jan/03/14 at 7:21 am

The following users like this post:
knarf_the_dwarf, Chewy

terakhan
Posts: 636
Joined: 24-Mar-13

Kudzu's triggered ability does not require the land to actually go to the graveyard for it to move to a new land, so this little setup will let you eat up opposing lands with your own.

1. Get the Garrison and Port out.
2. Cast Kudzu on an opposing land. When this land is tapped, Kudzu will destroy it, and in all likelihood your opponent will put Kudzu on one of your lands.
3. Attach Darksteel Garrison to that land, then use that land with the Rishadan Port to tap an opponent's land.
4. The Kudzu destroy-and-move trigger will stack and resolve, fail to destroy the now indestructible land, and move to the land you targeted.
5. The tap ability will resolve, tapping that land and destroying it thanks to the Kudzu. Return to step 3.




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