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10 damage first turn!!

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Aether VialEnlarge

Aether Vial

{1}

Artifact

Darksteel

Read rules for Aether Vial
At the beginning of your upkeep, you may put a charge counter on this artifact. {T}: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.

Full card details & printings ›

Ball LightningEnlarge

Ball Lightning

{R}{R}{R}

Creature — Elemental

Fifth Edition

Read rules for Ball Lightning
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice this creature.

6/1

Full card details & printings ›

Date Posted: Sun Apr/18/10 at 1:35 pm

Danielone
Posts: 42
Joined: 31-Mar-10

Play swamp, dark ritual, coretapper and aether vial, tap coretapper, sac it and put 3 charge counters on vial, put ball into, attack, deal 6 damage, play petal, sac it, add R to mana pool, cast abandon, sac lightning and deal 4 damage. So you have dealt 10 damage in your first turn!!
Date Posted: Sun Apr/18/10 at 2:41pm

Phagegroopie
Posts: 117
Joined: 08-Sep-09

4 Dark Rituals, 1 Swamp, 1 Lightning Greeves and 1 Phage the Untouchable and you win the game in the first turn (or more precise the oponent loses the game). There are many "1st turn win" combos but the problem is that you have to be uber lucky to have all the cards needed in your starting hand (and be the first one to play as well, although if you use a 1st turn win deck you will be losing all the time so you will always play 1st :P ) so they are kinda useless. Nice of you to make a combo that deals 10 damage in the first turn but I'd advize you to not try them against others.
Date Posted: Mon Apr/19/10 at 10:25am

Eldraziking187
Posts: 670
Joined: 12-Apr-10

I like both combos.
Date Posted: Sat Aug/27/11 at 9:54pm

Dakkon Thued
Posts: 312
Joined: 15-Mar-10

can't tap coretapper first turn it's in play.
Date Posted: Tue Aug/30/11 at 3:55am

Danielone
Posts: 42
Joined: 31-Mar-10

Since coretapper is an artifact, you can tap it first turn
Date Posted: Tue Aug/30/11 at 6:54am

Twogunkid
Posts: 2610
Joined: 22-Jan-10

but its an artifact creature so you cant
Date Posted: Tue Aug/30/11 at 7:48am

lin sivvi
Posts: 1608
Joined: 14-Jan-10

don't think of it as artifacts don't have summoning sickness, think of it like creatures do.
Date Posted: Tue Aug/30/11 at 2:34pm

Turbine
Posts: 10194
Joined: 26-Oct-09

You wasted your entire starting hand, dealt only 10 damage, plus Coretapper doesn't have haste, so it wouldn't work.




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