Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  





gremgrix lockout

Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.

Phyrexian GremlinsEnlarge

Phyrexian Gremlins

{2}{B}

Creature — Phyrexian Gremlin

Antiquities

Read rules for Phyrexian Gremlins
You may choose not to untap this creature during your untap step. {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as this creature remains tapped.

1/1

Full card details & printings ›

Mycosynth LatticeEnlarge

Mycosynth Lattice

{6}

Artifact

Darksteel

Read rules for Mycosynth Lattice
All permanents are artifacts in addition to their other types. All cards that aren't on the battlefield, spells, and permanents are colorless. Players may spend mana as though it were mana of any color.

Full card details & printings ›

Splinter TwinEnlarge

Splinter Twin

{2}{R}{R}

Enchantment — Aura

Rise of the Eldrazi

Read rules for Splinter Twin
Enchant creature Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."

Full card details & printings ›

Date Posted: Tue Nov/26/13 at 10:00 pm

Chewy
Posts: 841
Joined: 18-Jan-13

With each out, splinter on gremlin, make a ton of gremlins. After doing so, tap them all down to tap down everything an opponent has. Just to have a little fun
Date Posted: Thu Nov/28/13 at 1:57am

DarkestSonata
Posts: 42
Joined: 18-Apr-10

Seems to me Mycosynth Lattice/Kill Switch/Unwinding Clock would be a better, safer, and easier combo to pull off

[Edited by DarkestSonata on 28/Nov/13 at 1:57AM]