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Costly land

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Dream TidesEnlarge

Dream Tides

{2}{U}{U}

Enchantment

Visions

Read rules for Dream Tides
Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.

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Magical HackEnlarge

Magical Hack

{U}

Instant

Fifth Edition

Read rules for Magical Hack
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)

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Date Posted: Tue Nov/19/13 at 8:59 pm

elwe
Posts: 0
Joined: 19-Nov-13

Hack the Bell to what your opponent is using and Dream Tides will make those lands cost 2 mana each to untap
Date Posted: Thu Nov/21/13 at 1:47am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

This Combo is useful only if your Opponent plays mono color decks. If you share the land type than you also have the disadvantage.
The better way of exploiting Kormus Bell is to make all lands swamps and then destroy/steal/bounce them or whatever.
Search this site for Kormus Bell and you'll find some pretty good combos.




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