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Combo Name: Is that Immortality Mark III Submitted By: Boyachi
Card Name
Type
Cost
P/T
Editions (ordered by release)

Privileged Position
Enchantment 2(GW)(GW)(GW) Ravnica: City of Guilds, Rare

Living Plane
Enchant World 2GG Legends, Rare

Painter's Servant
Artifact Creature - Scarecrow 2 1/3 Shadowmoor, Rare

Iona, Shield of Emeria
Legendary Creature - Angel 6WWW (7/7) Zendikar, Mythic

Linvala, Keeper of Silence
Legendary Creature - Angel 2WW 3/4 Rise of the Eldrazi, Mythic

Tajuru Preserver
Creature - Elf Shaman 1G 2/1 Rise of the Eldrazi, Rare

Platinum Angel
Artifact Creature - Angel 7 4/4 10th Edition, Rare

Elesh Norn, Grand Cenobite
Legendary Creature - Praetor 5WW 4/7 New Phyrexia, Mythic

Grafdigger's Cage
Artifact 1 Dark Ascension, Rare

Avacyn, Angel of Hope
Legendary Creature - Angel 5WWW 8/8 Avacyn Restored, Mythic
Estimated Combo Cost: $79.66
Date Posted: Tue Jul/30/13 at 6:41 am

Boyachi
Posts: 1553
Joined: 02-Nov-11

See I.T.I Mark II for the whole scoop, the jist of the challenge is to break the combo once it is entirely in place.
EDIT: To clarify, Mark III will not attack, but you will start with nothing on the battlefield.


Mark II fell to the opponent choosing the Serra Vanguard Card, which grants said player an extra starting life, an extra starting card and thusly larger handsize, and most importantly, all creatures he/she controls get a blanket +0/+2.
Under normal circumstances, Mark II's Living Plane and Elesh Norn would render all of its opponent's creatures and lands dead. Serra counters this.
Hence it would be possible to accumulate an Emeria, Sky Ruin, along with the required amount of plains to make it possible to bring a creature back during its upkeep (triggered ability, not an activated one).
The ringer was Kederekt Leviathan. Its triggered ability completely bounces Mark II.

Hence Grafdigger's Cage subs out for Blazing Archon. I could see no reason that Mark II could not survive being attacked, but I am still cautious about Bringer of the White Dawn.

Now down to ten cards, this is postable, but once all the pieces are in place, is the Mark III breakable?


[Edited by Boyachi on 3/Aug/13 at 9:16AM]
Date Posted: Tue Jul/30/13 at 12:22pm

Raikon
Posts: 35
Joined: 13-Jul-13

Depending on which cards are allowed in game already (Moxes or other noncreature artifacts) you can cycle Resounding Wave to bounce Privileged Position, same with Decree of Pain which can lay waste of your creatures. If Sneak Attack is in Place already, nothing stops him from using a noncreature artifact to produce red mana and play something like Kederekt Leviathan or Furnace Dragon etc.
Momir Vig Vanguard can potentially shut this down with the right amount of mana. Don't forget that, when everything fails you can still discard the 8 spirit guides for mana, so while slim, Momir Vig can turn the tables.
Date Posted: Tue Jul/30/13 at 4:45pm

Draco_lich
Posts: 1073
Joined: 07-May-10

not quite immortality... some ways i can think of to kill this is... upheaval with counterspells, or terminus, or decree of pain with worldgorger, or emrakul...
Date Posted: Tue Jul/30/13 at 4:48pm

Raikon
Posts: 35
Joined: 13-Jul-13

@Dracolich: Remember that Painter's Servant and Iona, Shield of Emeria prevent the playing of spells.
Date Posted: Tue Jul/30/13 at 4:54pm

terakhan
Posts: 636
Joined: 24-Mar-13

Seance + Kederekt Leviathan = exile the leviathan from the graveyard to put a token copy of it onto the field.

Warped Devotion, too. Just to make sure the combo STAYS gone once its bounced.

After all, if you get however long to setup to PLAY the combo, its only fair your opponent gets the same time to setup against it.


[Edited by terakhan on 30/Jul/13 at 5:21PM]
Date Posted: Wed Jul/31/13 at 1:06am

Chewy
Posts: 841
Joined: 18-Jan-13

One way to countercombo a combo...
2 strionic resonators, 2 elvish spirit guide, 2 simian spirit guide, child of alara, and doomgape. Assuming both resonators, child, and doomgape are in play, remove all others from the game for mana sources, use both resonators, one copying child's ability while the other copies doomgape, and played in the right order you completely bypass what this field doesn't cover while destroying it. And its very creature focussed. Artifacts and enchantments are just as powerful, yet overlooked in this setup. Focus on the least likely scenario as well to make this unstoppable.
Date Posted: Wed Jul/31/13 at 1:11am

Chewy
Posts: 841
Joined: 18-Jan-13

Also, angel of jubilation would be much better than the two drop, because the opponents can't sac their own creatures by any means, nearly eliminating the resonator possibility
Date Posted: Wed Jul/31/13 at 3:59am

DarkestSonata
Posts: 42
Joined: 18-Apr-10

Well, Quest For Ula's Temple + Kederekt Leviathan.

On a more original note, Braid of Fire + Soul Foundry (Academy Rector exiled) . When Elesh Norn kills Academy Rector, search for Humility.
Date Posted: Wed Jul/31/13 at 8:01am

Raikon
Posts: 35
Joined: 13-Jul-13

@Chewy: Your counter doesn't work, Avacyn makes all his permanents indestuctable, it doesn't matter how often you throw "Destroy everything" at it.

[Edited by Raikon on 31/Jul/13 at 8:04AM]
Date Posted: Wed Jul/31/13 at 8:07am

Raikon
Posts: 35
Joined: 13-Jul-13

Oh, another way to turn this around is using the last ability of Tibalt the Fiend-Blooded to turn all his creatures against him. They can swing for 41 damage then.
Date Posted: Wed Jul/31/13 at 10:26am

Chewy
Posts: 841
Joined: 18-Jan-13

Indestructible works, but only if its being targeted. Since its hitting them all at once, indestructible shouldn't matter at that point
Date Posted: Wed Jul/31/13 at 10:55am

Raikon
Posts: 35
Joined: 13-Jul-13

You're funny, did you start playing yesterday? http://wiki.mtgsalvation.com/article/Indestructible
Date Posted: Wed Jul/31/13 at 11:09am

Chewy
Posts: 841
Joined: 18-Jan-13

No, but when i started playing i was taught all the wrong rules and I'm still learning them apparently.
Date Posted: Wed Jul/31/13 at 2:21pm

Draco_lich
Posts: 1073
Joined: 07-May-10

i think you are thinking of shroud or hexproof, but indestructible means that damage can not kill it, also, it can not be removed by anything that says destroy or buried, unless it says removed from game or exile
Date Posted: Wed Jul/31/13 at 2:22pm

Draco_lich
Posts: 1073
Joined: 07-May-10

edit: forgot to mention.... indestructible is still vulnerable to stuff that returns it to your hand or back to the library
Date Posted: Fri Aug/02/13 at 8:46pm

Boyachi
Posts: 1553
Joined: 02-Nov-11

@Raikon:
In order to play the Moxes, you'd have to be able to cast them. See Painter's Servant+Iona, Shield of Emeria. Same goes for Sneak Attack and Momir Vig (which I don't see what you'd possibly go for other than the Platinum Angel, since you need to discard a card to activate the ability anyway.
Lastly, how do you get the mana to cycle Resounding Wave?
@Terakhan
Seance needs a way to be cast and again PS+ISoE stops that from happening, as well as Warped Devotion.
@Dracolich
Decree of Pain wouldn't work at all, even if you had any (or infinite)mana to cast/cycle it. Avacyn or Elesh Norn as to why.
@DarkestSonata
How do you play Ula's Temple? I see and like your Braid of Fire route from Simian Spirit Guide as an answer, but sadly, how do you get Braid of Fire past PS+I,SoE.


We got really close and I feel like there should still be a way to break this, keep the ideas coming!
Date Posted: Sat Aug/03/13 at 12:10am

Chewy
Posts: 841
Joined: 18-Jan-13

Maybe copying a return to hand trigger on a creature instead with the resonator, choosing avacyn or iona for a turn to bypass the restraints might do it
Date Posted: Sat Aug/03/13 at 12:13am

Chewy
Posts: 841
Joined: 18-Jan-13

That is, if you first get privelaged positions out of play by some means, maybe with opalescence on the field
Date Posted: Sat Aug/03/13 at 12:13am

Chewy
Posts: 841
Joined: 18-Jan-13

That is, if you first get privelaged positions out of play by some means, maybe with opalescence on the field
Date Posted: Sat Aug/03/13 at 8:48am

Raikon
Posts: 35
Joined: 13-Jul-13

The only way this would work is if your opponent controls no permanents. Otherwise, Serra Vanguard which lets the lands live and Sneak Attack + Kederekt Leviathan. Also Simian Spirit Guide x2 and Elvish Spirit Guide x3 -> Sneak Attack, Activate -> KL
Date Posted: Sat Aug/03/13 at 9:14am

Boyachi
Posts: 1553
Joined: 02-Nov-11

That is the whole challenge, Raikon.

The puzzle is:
Mark III has all pieces in play but is not attacking.
The opponent (you) starts with nothing on the battlefield. As you may have noticed, you may use Vanguard cards and/or Planechase cards to help combat Mark III. No, you cannot use an illegal amount of each type of cards. (do not use two vanguard cards at a time, nor sixteen black lotuses, etc)
If you want to allow yourself a general, (EDH) you can. I have no idea if it will help.

I am liking the use of Seance, but the same challenge still stands - getting it into play.
Date Posted: Sat Aug/03/13 at 9:50am

terakhan
Posts: 636
Joined: 24-Mar-13

I don't like to use the weird, special format cards, but since you suggested them:



Hit the chaos roll with that, all the creatures in your combo get exiled. No targeting, no spell cast, nothing mark III can do anything about. You get a lot of tokens for it, but your combo is broken, which was the challenge.

The phenomenon card Morphic Tide will also break the combo, reshuffling the whole setup into your library.


[Edited by terakhan on 3/Aug/13 at 9:57AM]
Date Posted: Sat Aug/03/13 at 9:52am

gericault5
Posts: 2788
Joined: 13-Oct-09

archenemy scheme nature demands an offering forces a breaking of the lock
planechase: reality shaping gives a way many of the above options can hit
Date Posted: Sat Aug/03/13 at 3:13pm

Boyachi
Posts: 1553
Joined: 02-Nov-11

Great work!

Thank you for continuing to uphold the tradition of there never being a "unbeatable" combo (even if it takes about ten turns to achieve and/or foil).
Date Posted: Sat Aug/03/13 at 5:25pm

DarkestSonata
Posts: 42
Joined: 18-Apr-10

I find this as fun as the next guy, but I don't think this should be in the combos section. Perhaps in the forums section instead.
Date Posted: Sun Aug/04/13 at 8:46am

Raikon
Posts: 35
Joined: 13-Jul-13

With two mana (from any kind of the spirit guides) you can use the scheme Every last vestige shall rot to return Tajuru, Grafdigger and Painter to the bottom of your library.



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