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M14 Dismiss into Dream II

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Cauldron of SoulsEnlarge

Cauldron of Souls

{5}

Artifact

Shadowmoor

Read rules for Cauldron of Souls
{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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NecroskitterEnlarge

Necroskitter

{1}{B}{B}

Creature — Elemental

Eventide

Read rules for Necroskitter
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.

1/4

Full card details & printings ›

Date Posted: Thu Jul/04/13 at 4:04 am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

The Alchemist is optional if you want to gain control of opp's creatures in 1 turn. Otherwise have all in play, activate the Cauldron once targeting all creatures, opp's creatures are sacrificed returning to the BF under his control, untap the Cauldron via the Alchemist and tap again targeting all creatures.
Opp's will sacrifice again all creatures which Triggers now your Necroskitter!-))
Thornbite Staff on the Alchemist would also open some ways for plenty of poke damage or mana.


Date Posted: Thu Jul/04/13 at 9:48am

terakhan
Posts: 636
Joined: 24-Mar-13

Doesn't work. The creatures die before they gain the persist, since the enchantment trigger resolves before what triggered it would. Great way to kill everything your opponent has, doesn't give it to you though.

[Edited by terakhan on 4/Jul/13 at 9:48AM]
Date Posted: Thu Jul/04/13 at 1:41pm

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

It That Betrays as suggested here http://www.mtgcombos.com/view.php?fid=2&tid=70065&t=m14-dismiss-into-dream-i would work!?
Date Posted: Fri Jul/05/13 at 11:01am

chillerofhell
Posts: 17
Joined: 26-Aug-12

Touch of Darkness




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