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Final Epicity

Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.

Endless SwarmEnlarge

Endless Swarm

{5}{G}{G}{G}

Sorcery

Saviors of Kamigawa

Read rules for Endless Swarm
Create a 1/1 green Snake creature token for each card in your hand. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

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Enduring IdealEnlarge

Enduring Ideal

{5}{W}{W}

Sorcery

Saviors of Kamigawa

Read rules for Enduring Ideal
Search your library for an enchantment card, put it onto the battlefield, then shuffle. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

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Eternal DominionEnlarge

Eternal Dominion

{7}{U}{U}{U}

Sorcery

Saviors of Kamigawa

Read rules for Eternal Dominion
Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

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Neverending TormentEnlarge

Neverending Torment

{4}{B}{B}

Sorcery

Saviors of Kamigawa

Read rules for Neverending Torment
Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

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Undying FlamesEnlarge

Undying Flames

{4}{R}{R}

Sorcery

Saviors of Kamigawa

Read rules for Undying Flames
Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

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Date Posted: Mon Jun/17/13 at 5:00 pm

terakhan
Posts: 636
Joined: 24-Mar-13

Well, the system has innistrad but not ravnica 2 yet, I guess. Braingeyser is standing in for Epic Experiment.

Just a little thing I noticed. The rules on the kamigawa block epic spells are that once the spell resolves, it locks you out of casting further spells. With Epic Experiment, however, you can cast as many of the epic spells as you want, since they will already be cast and waiting to resolve and bypass the epic lock.

So, with the right mana and flip, you could cast all five of them together. With an even better flip and a lot more mana, you could cast four copies of each, but that is 1/3 of a deck and probably not practical at all for play.
Date Posted: Mon Jun/17/13 at 8:26pm

Boyachi
Posts: 1553
Joined: 02-Nov-11

Epic Experiment: Exile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard.





10/1/2012
You cast the cards one at a time, choosing modes, targets, and so on. The last card you cast will be the first one to resolve.

 

Epic (as a card ability): Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

 

From the looks of it, you can only have one Epic spell be cast from Epic Experiment, after that, none of the others can be cast, let alone resolve. Sorry.
Date Posted: Mon Jun/17/13 at 8:54pm

gericault5
Posts: 2788
Joined: 13-Oct-09

Boyachi-epic doesn't lock out until it resolves by then all of the other epic spells have already been cast and on the stack
Date Posted: Mon Jun/17/13 at 9:28pm

Boyachi
Posts: 1553
Joined: 02-Nov-11

Oh, casting means throw on the stack, play is resolve. Right.
That one slipped by me when I was posting, thanks for setting me straight.

DISREGARD MY LAST POST PLEASE!
Date Posted: Tue Jun/18/13 at 3:53am

ValdezMarshall
Posts: 46
Joined: 05-May-13

Actually, no, you cannot cast more than the first one. The rulings on the EE read "you cast the cards one at a time" which means the second one is cast AFTER the first one resolves, therefor you will only get the first spell and then the "lockout"

 
Date Posted: Tue Jun/18/13 at 3:58am

ValdezMarshall
Posts: 46
Joined: 05-May-13

Appologies, I guess you could. Since it lets them all stack up before resolving. The first read was off putting because it says "cast one at a time", I missed the last part of "last in, first out". I know how it all works but I thought that the card ruling was that one card casts and then resolves and so on.. Sorry