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Hazezon Conspiracy

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ConspiracyEnlarge

Conspiracy

{3}{B}{B}

Enchantment

Time Spiral Timeshifted

Read rules for Conspiracy
As this enchantment enters, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

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Hazezon TamarEnlarge

Hazezon Tamar

{4}{R}{G}{W}

Legendary Creature — Human Warrior

Legends

Read rules for Hazezon Tamar
When Hazezon enters, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time. When Hazezon leaves the battlefield, exile all Sand Warriors.

2/4

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Date Posted: Wed Jun/12/13 at 6:24 am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Cast Conspiracy choosing "Dragon" as creature type for example. Cast Hazezon.
The Conjurer's Closet is a placeholder for any Card which provides a flicker effect. When your Hazezon leaves the battlefield your tokens are not exiled since they have a different creature type necessary for triggering Hazezon's second ability.
Add ffor fun!-))
Date Posted: Wed Jun/12/13 at 7:08am

Zoius
Posts: 11
Joined: 09-Jun-13

But Names won't change, will it?
Date Posted: Wed Jun/12/13 at 5:24pm

Boyachi
Posts: 1553
Joined: 02-Nov-11

True, Haezon is still Hazezon, but the removal of Sand Warriors is dependent on creatures that have the creature type of both "Sand" and "Warrior". Since you will have no creatures of that type as (per Knarf's suggestion) they will all be "Dragon" creature type due to Conspiracy, you will lose none of your creatures.

Now, if you played Conspiracy, and called "Sand Warrior," and then cast Donate to give your Conspiracy to your opponent, every time Hazezon would leave play, all of your opponent's creatures would be exiled.

I hope this helps.
Date Posted: Thu Jun/13/13 at 2:03am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Unfortunately the Suggestion of Boyachi doesn't work. You can Chose only 1 creature type ("Sand" OR "Warrior", not "Sand Warrior").
Also see http://crystalkeep.com/cgi-bin/magicsearch.cgi?cardName=Conspiracy and
204.3d - If an instruction requires choosing a subtype, you must choose one, and only one, existing subtype, and the subtype you choose must be for the appropriate card type. For example, you can't choose a land type if an instruction requires choosing a creature type. [CompRules 2009/07/08]
Example: When choosing a creature type, "Merfolk" or "Wizard" is acceptable, but "Merfolk Wizard" is not. Words like "artifact," "opponent," "Swamp," or "truck" can't be chosen because they aren't creature types. [CompRules 2009/07/08]

 
Date Posted: Thu Jun/13/13 at 6:01pm

Boyachi
Posts: 1553
Joined: 02-Nov-11

Awwww, that's too bad, but thanks for letting us know. Up until yesterday I always thought it was "Sand Warrior" type and not "Sand" + "Warrior" type. I guess that's why we have all these errata sites.
Date Posted: Fri Jun/14/13 at 1:48am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Also take a look here: http://wiki.mtgsalvation.com/article/Creature_type
It's a nice source and provides a list of all creature types. "Sand" subtype is token specific.