Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  





War Gate

Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.

Varchild's War-RidersEnlarge

Varchild's War-Riders

{1}{R}

Creature — Human Warrior

Alliances

Read rules for Varchild's War-Riders
Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

3/4

Full card details & printings ›

PortcullisEnlarge

Portcullis

{4}

Artifact

Stronghold

Read rules for Portcullis
Whenever a creature enters, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when this artifact leaves the battlefield.

Full card details & printings ›

Suture PriestEnlarge

Suture Priest

{1}{W}

Creature — Phyrexian Cleric

New Phyrexia

Read rules for Suture Priest
Whenever another creature you control enters, you may gain 1 life. Whenever a creature an opponent controls enters, you may have that player lose 1 life.

1/1

Full card details & printings ›

Date Posted: Fri Mar/29/13 at 10:16 am

terakhan
Posts: 636
Joined: 24-Mar-13

Rush the War-Riders and Suture Priest out, followed by the portcullis. As long as the riders stay out, they will drop an increasingly large army of tokens onto your opponent's field.

This in turn triggers the portcullis to exile all the tokens, and the suture priest to knock your opponent's life down by that same number.