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Domination

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Date Posted: Tue Mar/19/13 at 4:14 pm

Chewy
Posts: 841
Joined: 18-Jan-13

This is a different take on Kefka's combo, but slightly altered. No matter what, your opponent will take damage from all three sources, and you'll be able to keep your life total the same as it was before. Nothing else is required
Date Posted: Tue Mar/19/13 at 5:31pm

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Power Surge for the win!-))
Date Posted: Tue Mar/19/13 at 6:08pm

darthnefas
Posts: 1081
Joined: 04-Apr-11

With no mana burn anymore Citadel is almost useless.
Date Posted: Tue Mar/19/13 at 7:46pm

Chewy
Posts: 841
Joined: 18-Jan-13

Not necessarily. If you tap all of your land, saying the damage target is red on circle, the mana you tap pays for the prevention cost and you take no damage due to citadel's text and they lose life. On their turns, they also lose life no matter what for the number of lands they control through the game. Your opponents have to watch what they do because the best way to kill the combo is enchantment destruction if they can afford the life toll. It's just more fun to play this way because no other spells are needed to play it after this as long as all the pieces stay in place.




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