EnlargeRighteous WarEnchantmentVisionsRead rules for Righteous WarWhite creatures you control have protection from black. Black creatures you control have protection from white.Full card details & printings ›
EnlargePestilenceEnchantmentClassic Sixth EditionRead rules for PestilenceAt the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. : This enchantment deals 1 damage to each creature and each player.Full card details & printings ›
EnlargeNature's RevoltEnchantmentSeventh EditionRead rules for Nature's RevoltAll lands are 2/2 creatures that are still lands.Full card details & printings ›