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Knock, Knock...

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Shaman en-KorEnlarge

Shaman en-Kor

{1}{W}

Creature — Kor Cleric Shaman

Stronghold

Read rules for Shaman en-Kor
{0}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead. {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to this creature instead.

1/2

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Date Posted: Fri Mar/15/13 at 3:51 am

shakii23
Posts: 5711
Joined: 08-Sep-09

Johnny: Knock, knock...
Opponent: Who's there?

Johnny: High Priest of Penance


Opponent: High Priest of Pen...
Johnny: Just don't attack... It will hurt you more than it will hurt me...

shakii23: Clerics are fun to play with.... and they heal you... yeah!


[Edited by shakii23 on 15/Mar/13 at 3:55AM]
Date Posted: Fri Mar/15/13 at 5:29am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Nice! I like the High Priest.

Take care about Creature Bond on your High Priest and damage from sources with Deathtouch, Whither or Infect or other destroy effects.
Add something to deal targeted damage to the high priest as action not as reaction. Like a Tim which pokes or something else.


[Edited by knarf_the_dwarf on 15/Mar/13 at 5:30AM]
Date Posted: Sun Mar/17/13 at 11:46pm

shakii23
Posts: 5711
Joined: 08-Sep-09

the big problem is infect/wither... clerics can prevent damages... that would do for deathtouch and wither/infect...