Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  





How much is your land worth?

Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.

Read rules for Remove Enchantments
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.

Full card details & printings ›

Date Posted: Mon Apr/12/10 at 7:53 pm

BaldEd
Posts: 18
Joined: 03-Jan-10

With Enchanted Evening in play, play Aura Flux. On everyone else's turn they will have to pay 2 to keep each permanant they have, including their lands, meaning that they can save half of their land at the cost of every other permanant they own.

At the end of the turn before yours, cast Remove Enchantments, returning all of your permanants to your hand.

It may be a good idea to have a Spellbook in your hand when you do this.
Date Posted: Mon Apr/12/10 at 8:49pm

shakii23
Posts: 5711
Joined: 08-Sep-09

Might be a good idea for early game... but if its already on the middle of the game... bad idea... you opponent can save half of his resources while you in the other hand have to play like the beginning of the game... Well, That might be too disadvantageous for your end game if you ask me...

Well, for my suggestion, why not disenchant, naturalize, boomerang, capsize with buyback, echoing truth or Echoing calm the aura flux...


[Edited by shakii23 on 12/Apr/10 at 8:51PM]
Date Posted: Tue Apr/13/10 at 2:38pm

Turbine
Posts: 10194
Joined: 26-Oct-09

It will still take time to replay your lands.