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Combo Name: evergrowing ally's army Submitted By: reaper
Card Name
Type
Cost
P/T
Editions (ordered by release)

Pollenbright Wings
Enchantment - Aura 4GW Ravnica: City of Guilds, Uncommon

Root-Kin Ally
Creature - Elemental Warrior 4GG 3/3 Ravnica: City of Guilds, Uncommon
Estimated Combo Cost: $0.38
Date Posted: Wed Mar/06/13 at 4:40 am

reaper
Posts: 436
Joined: 23-Jul-11

Just get p wings on ally and attack asap first time u deal damage u can make 3 creatures use 2 to pump ally +2+2. Now attack this makes 5 damage and 5 creatures. U get the idea. Next turn u can swing for 7 and make 7 so in three turns you attack for 15 flying while making 15 creatures. Toss in essence warden for life or idk all sorts of cards u could add for disgust. Trample is what i used to really get this goin though just to make sure id get through. With some damage. That or whispersilk type card anywho when the saps first went gw i loved usin this hope someone else will enjoy.
Date Posted: Wed Mar/06/13 at 4:44am

reaper
Posts: 436
Joined: 23-Jul-11

Note this is also for a convoke build so u are also mana ramping in.a way by attackong and making creatures. Stupid 15 cast wurm gets cheaper. Should b anyway for a 9/14. Personally though i like the option of this and altars so many nobs to sac.
Date Posted: Wed Mar/06/13 at 5:43am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Am I missing something? Your math seems not so exactly. Assuming that it is not blocked the following calculation should be valid. The amount of token generated equals the amount of combat damage dealt.
1 attack 3 damage -> 3 token
2 attack (3+1*2) 5 damage -> 8 token total
3 attack (3+4*2) 11 damage -> 19 token total
4 attack (3+9*2) 21 damage -> 40 token total
Date Posted: Wed Mar/06/13 at 12:35pm

reaper
Posts: 436
Joined: 23-Jul-11

I was stating how many tokens u would get for each attack the pump effect is only til end of turn.
Date Posted: Wed Mar/06/13 at 3:10pm

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

I considered the pump effect ends eot. The tokens from previous attack damages are still there.



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