EnlargeAura FractureEnchantmentProphecyRead rules for Aura FractureSacrifice a land: Destroy target enchantment.Full card details & printings ›
EnlargeTroubled HealerCreature — Human ClericProphecyRead rules for Troubled HealerSacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.1/2Full card details & printings ›
EnlargeArchaeological DigLandInvasionRead rules for Archaeological Dig: Add . , Sacrifice this land: Add one mana of any color.Full card details & printings ›
EnlargeFastbondEnchantmentRevised EditionRead rules for FastbondYou may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, this enchantment deals 1 damage to you.Full card details & printings ›
EnlargeCrucible of WorldsArtifactTenth EditionRead rules for Crucible of WorldsYou may play lands from your graveyard.Full card details & printings ›
EnlargeEnchanted EveningEnchantmentShadowmoorRead rules for Enchanted EveningAll permanents are enchantments in addition to their other types.Full card details & printings ›
EnlargeSeraph SanctuaryLandAvacyn RestoredRead rules for Seraph SanctuaryWhen this land enters, you gain 1 life. Whenever an Angel you control enters, you gain 1 life. : Add .Full card details & printings ›