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Young WolfEnlarge

Young Wolf

{G}

Creature — Wolf

Dark Ascension

Read rules for Young Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

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Date Posted: Wed Jan/02/13 at 12:48 am

kevarr
Posts: 29
Joined: 20-Dec-12

Was checking the Gatecrash spoiler and saw this. Time to abuse undying! If you replace the wolf with Geralf\'s Mindcrusher you deck them.


Creature - Elf Wizard



: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

, Remove a +1/+1 counter from a creature you control: Draw a card.<tr style="\"border-top:" 1px="" dotted="" #aaa;\"="">
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Date Posted: Wed Jan/02/13 at 5:11am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

yes, I agree. Saw this on the spoiler and thought of combo with any persist creature... And this is an uncommon card!-)
Date Posted: Wed Jan/02/13 at 12:54pm

kevarr
Posts: 29
Joined: 20-Dec-12

I posted this rather late last night not comprehending that the Signet must be tapped! So only once per turn unless you have multiple or an artifact untap combo going on as well. Shame.

I know -1 counters and +1 counters negate each other but I didn't think abilities that specifically target a type of counter would affect the other. Would that affect Persist, then?




Date Posted: Wed Jan/02/13 at 1:12pm

SirZapdos
Posts: 329
Joined: 21-Jun-11

Maybe toss in a Requiem Angel. Each time you sacrifice a creature, you get a token, which can be sacrificed for the second mana.
Date Posted: Wed Jan/02/13 at 2:01pm

kevarr
Posts: 29
Joined: 20-Dec-12

That could work. Was also thinking Pawn of Ulamog for an Eldrazi spawn token (1 colourless mana) every time you sac a nontoken creature, but that still leaves you with the colourless conversion problem.

This is getting a bit complicated for practical use though I think we can do better with the Guildmage. If you can get the right colored mana by sacrificing an Undying creature you've got your loop. Is there a card that has "whenever a creature enters the battlefield gain mana"?
Date Posted: Wed Jan/02/13 at 3:08pm

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

 Sacrifice the persist creature "River Kelpie" as much as necesaary for x mana and x cards (x <= library).

By the way I think you are looking for mana echoes or carnival of souls.