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1st turn bolas to drop opponents hand

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Funeral CharmEnlarge

Funeral Charm

{B}

Instant

Time Spiral Timeshifted

Read rules for Funeral Charm
Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

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Nicol BolasEnlarge

Nicol Bolas

{2}{U}{U}{B}{B}{R}{R}

Legendary Creature — Elder Dragon

Time Spiral Timeshifted

Read rules for Nicol Bolas
Flying At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.

7/7

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Zirilan of the ClawEnlarge

Zirilan of the Claw

{3}{R}{R}

Legendary Creature — Lizard Shaman

Mirage

Read rules for Zirilan of the Claw
{1}{R}{R}, {T}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.

3/4

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Corpse DanceEnlarge

Corpse Dance

{2}{B}

Instant

Tempest

Read rules for Corpse Dance
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

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Date Posted: Thu Nov/29/12 at 8:22 pm

Draco_lich
Posts: 1073
Joined: 07-May-10

use swamp, dark ritual, dark ritual, then funeral charm (discard zirilan), use corpse dance (with buyback) on zirilan use lotus petal, nicol bolas, attack with bolas to drop opponents hand regardless of hand size
Date Posted: Thu Nov/29/12 at 10:30pm

Squillis
Posts: 424
Joined: 20-Nov-08

So this nets all 7 cards in your hand to get rid of your opponent's hand and deal 7 damage.  Pretty much just sets the game to 'we each discard our hands and you start with 13 life'.  As a change you can drop the red dragon as you can just use the corpse dance to put the Nicol Bolas directly into play.
Date Posted: Thu Nov/29/12 at 11:48pm

Draco_lich
Posts: 1073
Joined: 07-May-10

actually, zirilian fetches nicol bolas from your deck... less cards if you got bolas in your hand (remove the lotus petal and zirilan of the claw)

nicol bolas can be replaced if you like with your fav critter, but none has card drop better than nicol bolas .... or use to get griselbrand to do 7 damage to an opponent, then you gain 7 life, and then you can turn around and draw 7 cards with that spare 7 life, or spend an additional 7 life to get 14 cards above what you started with... then pick and choose what you discard (maybe something with a grave ability or graveyard recursion)

the possibilities are endless :)
Date Posted: Fri Nov/30/12 at 2:46am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Your combo doesn't work as described. The Zirilan needs rr1 for activation. Even in 1st round you do not drop a swamp and a mountain.
The charme, corpse dance with buyback and the zirilan's activation requires 9 mana total (bbrr5). 2 dark rituals, swamp and petal only provide bbbbbr total (even without buyback still 7 mana required).
So forget about the Zirilan and discard the Nicol. Also Zirilan can't find demon cards, only dragons.

So t1: drop swamp, cast dark ritual, drop petal, sac petal for b, cast funeral charm on the big creature of your choice in hand and cast corpse dance without buyback. This is a 6 card combo including 1 swamp in mono black. Add second dark ritual for corpse dance with buyback. Replace the creature, corpse dance and petal by animate dead and a haste creature to make it 5 cards and the creature stays in play. 
Date Posted: Fri Nov/30/12 at 5:13am

Draco_lich
Posts: 1073
Joined: 07-May-10

ok, so u need 2 lotus petals or a mountain or a mox ruby or.... the point here is that it is possible, and also... this is meant to inspire people to make new combos with it... the buyback part if you use it... is only if you arent going to be using the zirilan ability, i was wording it the way i did so that people would use parts of what i put out there to make truly killer combos... not to be shot down by someone being cynical
Date Posted: Fri Nov/30/12 at 7:33am

Atogatog
Posts: 125
Joined: 20-Apr-11

Swamp
Dark Ritual
Entomb
Shallow Grave
Date Posted: Fri Nov/30/12 at 10:20am

Boyachi
Posts: 1553
Joined: 02-Nov-11

That's thing, we are tweaking it to have less kinks.

Swamp
Dark Ritual
Entomb
Goryo's Vengeance

This is a monoblack way for you to get Nicol Bolas to your graveyard and swing with him on your first turn. All one color, only four cards. Group effort. Rejoice.

Also posted multiple ways by Ephemerance.
Date Posted: Sun Dec/02/12 at 10:48am

Draco_lich
Posts: 1073
Joined: 07-May-10

i have a casual nicol bolas deck that has 12 ways to get bolas on the field (8 of those are useable turn 1 though i usually wait till turn 3 so i can pay upkeep, unless it exiles)

i only put this one out there... and in this format to see how many of those 12 ways people could discover

for example, if bolas in hand

turn 1:

swamp, dark ritual,
(now have 3 black mana)
(if bolas is in hand, choose one) funeral charm (or use blackmail)
(if bolas in library, choose one)) entomb, demonic tutor, buried alive
(now have 2 black mana)
___

for those one time deals where you dont plan to keep bolas in play after that turn (choose one of these)

goryeos vengeance, shallow grave
____

for those times that you plan to keep bolas in play (and paying upkeep)

use animate dead, life/death, exhume, reanimate, recurring nightmare, soul exchange or voctimize (play a 0 mana creature such as memnite to sac for it), stitch together (if you have 7 or more cards in the grave... later in the game), zombify, all halows eve (late in the game), twilight's call (late in the game), cauldron dance, living death, living end


any card that gives bolas the ability to tap to deal 1 damage (or more) is brutal for the opponent, unless they have shroud or hexproof, as it can possibly make them lose their cards from draw step for the rest of the game (except instants)
Date Posted: Tue Dec/11/12 at 2:58am

agiboy
Posts: 5
Joined: 11-Dec-12

I don't get why won't you just "entomb" bolas then "exhume" him using a "dark ritual"..
Date Posted: Tue Dec/11/12 at 4:28am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

The point was that all is done in turn 1. So the Bolas needs haste. With exhume he will see the upkeep of turn 2 and die due to unpaid upkeep cost.
See postings of Atogatog and Boyachi above for haste Bolas.




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