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Big Creature; Quick Win

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Braid of FireEnlarge

Braid of Fire

{1}{R}

Enchantment

Coldsnap

Read rules for Braid of Fire
Cumulative upkeep—Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

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Mayael's AriaEnlarge

Mayael's Aria

{R}{G}{W}

Enchantment

Alara Reborn

Read rules for Mayael's Aria
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

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Date Posted: Mon Nov/12/12 at 6:13 am

americanwerewolf
Posts: 79
Joined: 23-Dec-11

Use the forest and whatever mana you get from the braid, pump up that wolf run into a creature during your untap step. By your upkeep enjoy a victory.
Date Posted: Mon Nov/12/12 at 12:34pm

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

This does not work as you suggested with the bump up in untap step. You cannot give the Kessig +x/+0 bonus to a creature at a time which is in effect at the beginning of the upkeep trigger. The reason can be found in the excerpt of the rulings (see below).

Your combo works e. g. under the following preconditions: You have a creature in play at the beginning of the upkeep with power 5 or greater. This will put the triggered aria ability on the stack. Then, when you have priority, put the +x/+0 kessig ability on the stack. On resolution of the stack in last in first out order, your creature gets the kessig power bonus, then on resolution of aria's ability the game checks in sequential order whether the conditions of the three abilities are met. If you have 6 life and your creature is a serra avatar and you kessig him +3/+0, what happens is the following: the 9/6 avatar gets the +1/+1 counter, then you get 10life. This makes your avatar 16/16 + +1/+1 counter + +3/+0 kessig bonus -> you have a 20/17 avatar and win since the third precondition is met.

clean-up
514.2. Second, the following actions happen simultaneously: all damage marked on permanents (including phased-out permanents) is removed and all “until end of turn” and “this turn” effects end. This turn-based action doesn’t use the stack.
514.3. Normally, no player receives priority during the cleanup step, so no spells can be cast and no abilities can be activated.

Untap
502.3. No player receives priority during the untap step, so no spells can be cast or resolve and no abilities can be activated or resolve. Any ability that triggers during this step will be held until the next time a player would receive priority, which is usually during the upkeep step. (See rule 503, “Upkeep Step.”)

Upkeep
503.1. First, any abilities that trigger at the beginning of the upkeep step and any abilities that triggered during the turn’s untap step go on the stack. (See rule 603, “Handling Triggered Abilities.”)
503.2. Second, the active player gets priority. Players may cast spells and activate abilities.

Date Posted: Wed Nov/14/12 at 1:03am

americanwerewolf
Posts: 79
Joined: 23-Dec-11

Thanks for pointing that out. I missed that ruling.
Date Posted: Wed Nov/14/12 at 1:30am

shakii23
Posts: 5711
Joined: 08-Sep-09

well, you could still win with an attack... maybe...
Date Posted: Sat Nov/17/12 at 9:15pm

americanwerewolf
Posts: 79
Joined: 23-Dec-11

For my werewolf deck, there is no doubt that that I could out on top. (trample and quietus spike).
Date Posted: Wed Dec/05/12 at 11:13pm

DrewAirStar
Posts: 6
Joined: 03-Dec-12

Just use a Soul's Might, fixes everything.
Or better yet, a panoptic mirror with a soul's might.




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