Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  





Dreams of the dead

Hover a card name for a preview. Tap or click an image to zoom, or open its rules below.

Astral SlideEnlarge

Astral Slide

{2}{W}

Enchantment

Onslaught

Read rules for Astral Slide
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

Full card details & printings ›

Dreams of the DeadEnlarge

Dreams of the Dead

{3}{U}

Enchantment

Ice Age

Read rules for Dreams of the Dead
{1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Full card details & printings ›

FlickerwispEnlarge

Flickerwisp

{1}{W}{W}

Creature — Elemental

Eventide

Read rules for Flickerwisp
Flying When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

3/1

Full card details & printings ›

Admonition AngelEnlarge

Admonition Angel

{3}{W}{W}{W}

Creature — Angel

Worldwake

Read rules for Admonition Angel
Flying Landfall — Whenever a land you control enters, you may exile target nonland permanent other than this creature. When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

6/6

Full card details & printings ›

Glimmerpoint StagEnlarge

Glimmerpoint Stag

{2}{W}{W}

Creature — Elk

Scars of Mirrodin

Read rules for Glimmerpoint Stag
Vigilance When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

3/3

Full card details & printings ›

Date Posted: Tue Oct/23/12 at 6:47 am

knarf_the_dwarf
Posts: 1370
Joined: 30-Nov-11

Have the Dreams of the dead in play. Cycle b/w creatures in your graveyard, animate them with the dreams, exile them by means of Astral slide/cycling or by other effects like Venser which puts them back into play again.

You have the benefits of cycling (either lands or cards) and cheap big creatures, e. g. Scion of Darkness costs only 4 mana (once in graveyard 1u for animating and 2 for additional cycling, maybe add fluctuator...)

This combo works due to errata:

10/1/2008: If a creature returned to the battlefield with Dreams of the Dead would leave the battlefield for any reason, it\'s exiled instead -- unless the spell or ability that\'s causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence.
Date Posted: Tue Oct/23/12 at 9:11am

Boyachi
Posts: 1553
Joined: 02-Nov-11

You have a solid foundation for a UW deck here. I'd love to see it in action.




©2006-2026 MTGCombos.com

As an Amazon Associate I earn from qualifying purchases.